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food.cs
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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace snake_game
{
public class food
{
private int x, y, width, height;
private SolidBrush brush;
public Rectangle foodrec;
public food(Random randfood)
{
x = randfood.Next(0, 29) * 10;
y = randfood.Next(0, 29) * 10;
brush = new SolidBrush(Color.Black);
width = 10;
height = 10;
foodrec = new Rectangle(x, y, width, height);
}
public void fooloc(Random randfood)
{
x = randfood.Next(0, 29) * 10;
y = randfood.Next(0, 29) * 10;
}
public void drawfood(Graphics paper)
{
foodrec.X = x;
foodrec.Y = y;
//paper.FillRectangle(brush, foodrec);
}
}
}