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MainWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using WFHosts.ViewModels;
namespace WFHosts
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
/// <summary>
/// Allocates a new console for current process.
/// </summary>
[DllImport("kernel32.dll")]
public static extern Boolean AllocConsole();
/// <summary>
/// Frees the console.
/// </summary>
[DllImport("kernel32.dll")]
public static extern Boolean FreeConsole();
public MainWindow()
{
#if (DEBUG == true)
AllocConsole();
#endif
InitializeComponent();
this.DataContext = new MainWindowViewModel();
}
private void Window_Closed(object sender, EventArgs e)
{
#if (DEBUG == true)
FreeConsole();
#endif
}
}
}