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Localization.lua
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--stat category in short
RATING_SUMMARY_MELEE_CRIT = "M.CR:"
RATING_SUMMARY_SPELL_CRIT = "S.CR:"
RATING_SUMMARY_MANA_REGEN = "MP/5:"
RATING_SUMMARY_STA_NO_BONUS = "NO TALENT BONUS"
RATING_SUMMARY_GEM = "Gem"
RATING_SUMMARY_ENCHANT = _G["ENCHANTS"]
RATING_SUMMARY_EXTRA_SOCKET = "Extra Socket"
--RATING_SUMMARY_TINKER = "Tinker"
RS_STATS_ONLY_FROM_GEARS = "FOLLOWING STATS ARE ONLY PROVIDED BY GEARS"
RATING_SUMMARY_ITEM_LEVEL_TITLE = _G["STAT_AVERAGE_ITEM_LEVEL"]
RATING_SUMMARY_ITEM_LEVEL_SHORT = "ilv"
RATING_SUMMARY_ITEM_LEVEL_FORMAT = "%2d * %3d lvl"
RATING_SUMMARY_ITEM_QUANLITY_NAME = {
[7] = _G["ITEM_QUALITY7_DESC"],
[6] = _G["ITEM_QUALITY6_DESC"],
[5] = _G["ITEM_QUALITY5_DESC"],
[4] = _G["ITEM_QUALITY4_DESC"],
[3] = _G["ITEM_QUALITY3_DESC"],
[2] = _G["ITEM_QUALITY2_DESC"],
}
RATING_SUMMARY_ENCHANTABLES = {
[INVSLOT_BACK] = "Back ",
[INVSLOT_CHEST] = "Chest ",
[INVSLOT_FEET] = "Feet ",
[INVSLOT_HAND] = "Hands ",
[INVSLOT_LEGS] = "Legs ",
[INVSLOT_MAINHAND] = "\nMainHand\n",
[INVSLOT_OFFHAND] = "\nOffHand\n",
[INVSLOT_WRIST] = "Wrist ",
--HeadSlot = "Head ",
[INVSLOT_SHOULDER] = "\nShoulder\n",
[INVSLOT_FINGER1] = "Finger1 ",
[INVSLOT_FINGER2] = "Finger2 ",
}
RATING_SUMMARY_BLACKSMITH = {
[INVSLOT_WAIST] = "Waist ",
[INVSLOT_WRIST] = "Wrist ",
[INVSLOT_HAND] = "Hands ",
}
-- RATING_SUMMARY_ENGINEERING = {
-- [INVSLOT_WAIST] = "Waist ",
-- [INVSLOT_BACK] = "Back ",
-- [INVSLOT_HAND] = "Hands",
-- }
if(GetLocale()=="zhTW") then
--RATING_SUMMARY_ANNOUNCE = "|cffFFCC66RatingSummary|r-裝備屬性統計,|cffFFCC66Warbaby|r@|cffFF00FF聖光之願<冰封十字軍>|r"
--stat category in short
RATING_SUMMARY_MELEE_CRIT = "物理致命:"
RATING_SUMMARY_SPELL_CRIT = "法術致命:"
RATING_SUMMARY_MANA_REGEN = "回蓝:"
--RATING_SUMMARY_ITEM_LEVEL_TITLE = "裝備等級"
RATING_SUMMARY_ITEM_LEVEL_SHORT = "裝等"
RATING_SUMMARY_ITEM_LEVEL_FORMAT = "%2d 件 %3d 級"
RS_STATS_ONLY_FROM_GEARS = "***以下僅為裝備所提供屬性***"
RATING_SUMMARY_STA_NO_BONUS = "無天賦加成"
RATING_SUMMARY_GEM = "寶石"
RATING_SUMMARY_EXTRA_SOCKET = "插槽"
-- RATING_SUMMARY_TINKER = "修補"
RATING_SUMMARY_ENCHANTABLES = {
[INVSLOT_BACK] = "披",
[INVSLOT_CHEST] = "胸",
[INVSLOT_FEET] = "腳",
[INVSLOT_HAND] = "手",
[INVSLOT_LEGS] = "腿",
[INVSLOT_MAINHAND] = "武",
[INVSLOT_OFFHAND] = "副",
[INVSLOT_WRIST] = "腕",
--HeadSlot = "頭",
[INVSLOT_SHOULDER] = "肩",
[INVSLOT_FINGER1] = "戒1",
[INVSLOT_FINGER2] = "戒2",
}
RATING_SUMMARY_BLACKSMITH = {
[INVSLOT_WAIST] = "腰",
[INVSLOT_WRIST] = "腕",
[INVSLOT_HAND] = "手",
}
-- RATING_SUMMARY_ENGINEERING = {
-- [INVSLOT_WAIST] = "腰",
-- [INVSLOT_BACK] = "披",
-- [INVSLOT_HAND] = "手",
-- }
elseif(GetLocale()=="zhCN") then
--RATING_SUMMARY_ANNOUNCE = "|cffFFCC66RatingSummary|r-裝備屬性統計,|cffFFCC66Warbaby|r@|cffFF00FF聖光之願<冰封十字軍>|r"
--stat category in short
RATING_SUMMARY_MELEE_CRIT = "物爆:"
RATING_SUMMARY_SPELL_CRIT = "法爆:"
RATING_SUMMARY_MANA_REGEN = "回蓝:"
RS_STATS_ONLY_FROM_GEARS = "***以下仅为装备所提供属性***"
RATING_SUMMARY_STA_NO_BONUS = "无天赋加成"
--RATING_SUMMARY_ITEM_LEVEL_TITLE = "装备等级"
RATING_SUMMARY_ITEM_LEVEL_SHORT = "装等"
RATING_SUMMARY_ITEM_LEVEL_FORMAT = "%2d 件 %3d 级"
RATING_SUMMARY_GEM = "宝石"
RATING_SUMMARY_EXTRA_SOCKET = "插槽"
-- RATING_SUMMARY_TINKER = "修补"
RATING_SUMMARY_ENCHANTABLES = {
[INVSLOT_BACK] = "披",
[INVSLOT_CHEST] = "胸",
[INVSLOT_FEET] = "脚",
[INVSLOT_HAND] = "手",
[INVSLOT_LEGS] = "腿",
[INVSLOT_MAINHAND] = "武",
[INVSLOT_OFFHAND] = "副",
[INVSLOT_WRIST] = "腕",
--HeadSlot = "头",
[INVSLOT_SHOULDER] = "肩",
[INVSLOT_FINGER1] = "戒1",
[INVSLOT_FINGER2] = "戒2",
}
RATING_SUMMARY_BLACKSMITH = {
[INVSLOT_WAIST] = "腰",
[INVSLOT_WRIST] = "腕",
[INVSLOT_HAND] = "手",
}
-- RATING_SUMMARY_ENGINEERING = {
-- [INVSLOT_WAIST] = "腰",
-- [INVSLOT_BACK] = "披",
-- [INVSLOT_HAND] = "手",
-- }
else
end
--[[
function a(start)
local i;
for i=start,start do
ChatFrame1:AddMessage(i.." ".."|cff9d9d9d|Hitem:39:"..i..":0:0:0:0:0:0:1|h[新兵束褲]|h|r");
end
end
function b()
local t = {3232, 3296, 3788, 3247, 3826, 3238, 3244}
local i;
for _, i in pairs(t) do
a(i);
end
end
]]