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update for a25
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A lot of warnings still, depending on biomes, some maps won't load at
all.
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andy5995 committed Oct 13, 2021
1 parent 64f1e89 commit 86f7080
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4 changes: 4 additions & 0 deletions ChangeLog
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2021-10-12

* Update for 0ad a25 (Some maps still don't work depending on the biome set)
* v0.25.0999 released
9 changes: 9 additions & 0 deletions README.md
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### Balanced Maps 2

Fork of [Balanced Maps](https://github.com/badosu/badmod)

Please report any issues by opening a ticket on
https://github.com/0ad-matters/balanced_maps_2 or by submitting a [pull
request](https://guides.github.com/introduction/flow/).

### Credits

- Valihrant for extensive playtesting, map concepts and feedback
- Stockfish for playtesting and Wrench concept
- Feldfeld for original random food generator, britannic road, wood generator and discussions
- elexis for extensive technical help
- nani for technical help and autociv
- badosu for maintaining the original Balanced Maps project
37 changes: 0 additions & 37 deletions gui/common/!!!badmod_patchApplyN.js

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25 changes: 0 additions & 25 deletions gui/common/mod~badmod.js

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9 changes: 0 additions & 9 deletions gui/gamesetup/NetMessages/GameRegisterStanza~badmod.js

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48 changes: 0 additions & 48 deletions gui/gamesetup/gamesetup~badmod.js

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7 changes: 7 additions & 0 deletions gui/maps/MapFilters_badmod_2.js
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MapFilters.prototype.Filters.push(
{
"Name": "Balanced Maps 2",
"Title": "badmod",
"Description": "Balanced Maps 2",
"Match": ["badmod"]
});
1 change: 1 addition & 0 deletions maps/random/bad_hyrcanian_shores.json
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"Script" : "bad_hyrcanian_shores.js",
"Description" : "Each player starts in a coastal area between forested hills and the Caspian Sea. Resources are distributed evenly to players.",
"Preview" : "badhyrcanian.png",
"Keywords": ["badmod"],
"CircularMap" : true
}
}
1 change: 1 addition & 0 deletions maps/random/badcontinent.json
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"Description" : "All players starts on a continent surrounded by water. Resources are distributed evenly between players.",
"Preview" : "continent.png",
"SupportedBiomes": "generic/",
"Keywords": ["badmod"],
"CircularMap" : true
}
}
3 changes: 2 additions & 1 deletion maps/random/badmainland.json
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"Name" : "Balanced Mainland",
"Script" : "badmainland.js",
"Description" : "A typical map without any water. Resources are distributed evenly between players.",
"Preview" : "mainland_temperate.png",
"Preview" : "mainland.png",
"SupportedBiomes": "generic/",
"Keywords": ["badmod"],
"CircularMap" : true
}
}
3 changes: 2 additions & 1 deletion maps/random/badmainland_fixed.json
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"Name" : "Balanced Mainland (fixed)",
"Script" : "badmainland_fixed.js",
"Description" : "A typical map without any water. Resources are distributed evenly between players. Positions defined by players",
"Preview" : "mainland_temperate.png",
"Preview" : "mainland.png",
"SupportedBiomes": "generic/",
"Keywords": ["badmod"],
"CircularMap" : true
}
}
2 changes: 1 addition & 1 deletion maps/random/balancedHelpers/food.js
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Expand Up @@ -35,7 +35,7 @@ const balancedFoodConfig = {
placer: placeFoodDesert,
initialFood: () => randIntInclusive(4, 30),
},
'generic/snowy': {
'generic/arctic': {
placer: placeFoodSnowy,
initialFood: () => randIntInclusive(3, 30),
evenInitialFood: true,
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1 change: 1 addition & 0 deletions maps/random/britannic_road.json
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"Script" : "britannic_road.js",
"Description" : "Britannic Road",
"Preview" : "britannic_road.png",
"Keywords": ["badmod"],
"CircularMap" : true
}
}
1 change: 1 addition & 0 deletions maps/random/cross.json
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"Description" : "Players start with lake behind the base with plenty of fishing.",
"Preview" : "cross.png",
"SupportedBiomes": "generic/",
"Keywords": ["badmod"],
"CircularMap" : true
}
}
1 change: 1 addition & 0 deletions maps/random/slopes.json
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"Description" : "Teams are placed in opposite sides, surrounded by plateaus with plenty of wood and fish from lakes.",
"Preview" : "slopes.png",
"SupportedBiomes": "generic/",
"Keywords": ["badmod"],
"CircularMap" : false
}
}
1 change: 1 addition & 0 deletions maps/random/wrench.json
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"Description" : "Players start side by side, protected by mountains. Extra minerals on border.",
"Preview" : "wrench.png",
"SupportedBiomes": "generic/",
"Keywords": ["badmod"],
"CircularMap" : true
}
}
1 change: 1 addition & 0 deletions maps/random/wrench_fixed.json
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"Description" : "Players start side by side, protected by mountains, extra minerals on border. Positions defined by players",
"Preview" : "wrench.png",
"SupportedBiomes": "generic/",
"Keywords": ["badmod"],
"CircularMap" : true
}
}
10 changes: 5 additions & 5 deletions mod.json
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{
"name": "balanced-maps",
"version": "0.21.0",
"label": "Balanced maps",
"name": "balanced-maps-2",
"version": "0.25.0999",
"label": "Balanced maps 2",
"description": "A collection of balanced maps.",
"dependencies": ["0ad=0.0.24"],
"url": "https://github.com/badosu/badmod",
"dependencies": ["0ad=0.0.25"],
"url": "https://github.com/0ad-matters/badmod",
"type": "maps"
}

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