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Build AppFlowy Windows #9

Build AppFlowy Windows

Build AppFlowy Windows #9

Workflow file for this run

name: Build AppFlowy Windows
on:
workflow_dispatch:
inputs:
repo:
description: "Repo"
required: true
default: "AppFlowy-IO/AppFlowy"
branch:
description: "Branch"
required: true
default: "main"
build_name:
description: "Build Version (it should match the version in pubspec.yaml)"
required: true
default: "0.4.4"
server_type:
type: choice
description: 'Server Type (1 for local, 2 for cloud)'
required: true
default: '2'
options:
- 1
- 2
server_url:
description: 'Server URL'
required: true
default: 'https://beta.appflowy.cloud'
env:
FLUTTER_VERSION: "3.19.0"
RUST_TOOLCHAIN: "1.75"
jobs:
build:
env:
WINDOWS_APP_RELEASE_PATH: frontend\appflowy_flutter\product\${{ github.event.inputs.build_name }}\windows
WINDOWS_ZIP_NAME: AppFlowy-${{ github.event.inputs.build_name }}-windows-x86_64.zip
WINDOWS_INSTALLER_NAME: AppFlowy-${{ github.event.inputs.build_name }}-windows-x86_64
runs-on: windows-2019
steps:
- name: Checkout source code
uses: actions/checkout@v2
with:
repository: ${{ github.event.inputs.repo }}
ref: ${{ github.event.inputs.branch }}
- name: Export pub environment variable on Windows
run: |
echo "PUB_CACHE=$LOCALAPPDATA\\Pub\\Cache" >> $GITHUB_ENV
shell: bash
- name: Install flutter
uses: subosito/flutter-action@v2
with:
cache: true
channel: "stable"
flutter-version: ${{ env.FLUTTER_VERSION }}
- name: Install Rust toolchain
uses: actions-rs/toolchain@v1
with:
toolchain: ${{ env.RUST_TOOLCHAIN }}
target: x86_64-pc-windows-msvc
override: true
components: rustfmt
profile: minimal
- uses: davidB/rust-cargo-make@v1
with:
version: '0.37.5'
- name: Install prerequisites
working-directory: frontend
run: |
vcpkg integrate install
cargo install --force duckscript_cli
- name: Generate env file
working-directory: frontend/appflowy_flutter
run: |
echo "${{ github.env.inputs.server_url }}" > .env
echo "${{ github.env.inputs.server_type }}" >> .env
shell: bash
- name: Build Windows app
working-directory: frontend
# the cargo make script has to be run separately because of file locking issues
run: |
flutter config --enable-windows-desktop
dart ./scripts/flutter_release_build/build_flowy.dart exclude-directives . ${{ github.event.inputs.build_name }}
cargo make --env APP_VERSION=${{ github.event.inputs.build_name }} --profile production-windows-x86 appflowy
dart ./scripts/flutter_release_build/build_flowy.dart include-directives . ${{ github.event.inputs.build_name }}
- name: Archive Asset
uses: vimtor/action-zip@v1
with:
files: ${{ env.WINDOWS_APP_RELEASE_PATH }}\
dest: ${{ env.WINDOWS_APP_RELEASE_PATH }}\${{ env.WINDOWS_ZIP_NAME }}
- name: Copy installer config & icon file
working-directory: frontend
run: |
cp scripts/windows_installer/* ../${{ env.WINDOWS_APP_RELEASE_PATH }}
- name: Build installer executable
working-directory: ${{ env.WINDOWS_APP_RELEASE_PATH }}
run: |
iscc /F${{ env.WINDOWS_INSTALLER_NAME }} inno_setup_config.iss /DAppVersion=${{ github.event.inputs.build_name }}
- name: Upload EXE
uses: actions/upload-artifact@v2
with:
name: ${{ env.WINDOWS_INSTALLER_NAME }}.exe
path: ${{ env.WINDOWS_APP_RELEASE_PATH }}\Output\${{ env.WINDOWS_INSTALLER_NAME }}.exe
- name: Upload ZIP
uses: actions/upload-artifact@v2
with:
name: ${{ env.WINDOWS_ZIP_NAME }}
path: ${{ env.WINDOWS_APP_RELEASE_PATH }}/${{ env.WINDOWS_ZIP_NAME }}