RT-raytracer project for Hive Helsinki.
Made by Esukava and Eniini, returned by Esukava.
Minimalistic Raytracer program written in C, that simulates light and shadow in space.
This multi-month-spanning project was the final excercise in of my core studies in Hive Helsinki.
Learned alot about algebra and managing a big project.
Usage: the program will draw a 3d view of a scene that the user gives it as a parameter.
Features:
-Four basic shapes
-multiple light sources
-light colors
-ambient light, colored
-phong
-mirror sphere
-square texture from file
-generated checker-board texture
-grayscale button
-.bmp screencap
-moveable lightsource
-cool parser
-supports up to 200 objects per scene