Releases: BeeGrinder/FantasyGrounds-SW5e
SW5e (Classic) release 3.0.11
Testing release 3.0.11
PHB and Scum and Villiany PDFs that were used for this release:
SW5e PHB PDF used for v3.0
SW5e Scum & Villainy PDF used for v3.0
SW5e (Classic) is now available in the Fantasy Grounds Forge:
SW5e (Classic) PHB Module
SW5e (Classic) Required Extension
Alternative Manual Installation:
- Place the below .ext file in your extensions directory and add it when creating a 5e campaign for SW5e.
- Place the .mod file in your modules directory and load from your Library->Modules selector in Fantasy Grounds.
(be sure to unload older versions of SW5e modules. They are not compatible with this release)
Changes:
- Added effects.
- Fixed NPC caster attack roll issue in combat tracker.
- Fixed issue with concentration not working in combat tracker.
- Add class abbreviations to some pull-down menus.
SW5e Background Images
A Fantasy Grounds extension that simply replaces the background image.
Works great with the FGU Dark Theme or even the classic Simple Gray theme.
There is one each for 1080p, 1440p, or 4k monitors.
SW5e for Fantasy Grounds -v 3.0.x
PHB and Scum and Villiany PDFs that were used for this release:
SW5e PHB PDF used for v3.0
SW5e Scum & Villainy PDF used for v3.0
- Place the below .ext file in your extensions directory and add it when creating a 5e campaign for SW5e.
- Place the .mod file in your modules directory and load from your Library->Modules selector in Fantasy Grounds.
(be sure to unload older versions of SW5e modules. They are not compatible with this release)
SW5e for Fantasy Grounds(Old Version v 2.0.0)
This version accompanies the PHB and Scum and Villiany PDFs that were release/available in March 2020.
SW5e PHB PDF used for v2.0
SW5e Scum & Villainy PDF used for v2.0
- Place the below .ext file in your extensions directory and add it when creating a 5e campaign for SW5e.
- Place BOTH the .mod files in your modules directory and load both files into your library upon campaign startup.