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@github-actions github-actions released this 19 Feb 13:10
· 12 commits to main since this release

Commits

  • improved 'wait' command handling #30 (Eugene)
  • d3dd892: corrected definition (Eugene) #30
  • suppress false hitch warning during map load #30 (Eugene)
  • handle "wait" delays during map startup, this should provide precise timings for server-side scripts as well #30 (Eugene)
  • 1719764: update changelog (Eugene) #30
  • add macos-aarch64 release artifacts #30 (Eugene)
  • 27bf0ae: Increase default geometric detail on characters and patches (Hugo Locurcio) #30,#300
  • 734cea5: Increase default cl_maxpackets to 125 (Hugo Locurcio) #30,#299
  • 91fed06: use -j = threads cpu (more correctly for future) (KG7x) #30,#301
  • 9c68e47: add info for windows/msys2 (KG7x) #30,#302
  • b4f9baf: Merge branch 'master' (Bishop-333) #30
  • 6aed178: Update build.yml (Bishop-333)
  • 81bc2fc: Implement r_teleporterFlash cvar (drjaska) #31,#303
  • use GlobalMemoryStatusEx() on modern platforms for Sys_LowPhysicalMemory() #31 (Eugene)
  • 024a3b0: Print messages about missing sounds in developer mode only. (Alexandr Bushuev) #306
  • c25aa49: Merge branch 'master' (Bishop-333) #31
  • perform alpha tests after vertex color multiplication in VBO shaders, fixes ec-#308 #32 (Eugene)
  • d523bb4: fix gcc compiler warnings (Eugene) #32
  • 638f449: Merge branch 'master' (Bishop-333)
  • ed34ce7: Avoid locking mac users to the desktop resolution (Bishop-333)
  • 3515966: 3.3.1 (Bishop-333)
  • ad5e8f3: Update build.yml (Bishop-333)
  • c26b87c: new icons (Bishop-333)
  • allow scanning external directories recursively via FS_MATCH_SUBDIRS flag, enabled for cfg and demo files completion #33 (Eugene)
  • don't allow active clients to start downloads #33,#313 (Noah Metzger)
  • fix 1-frame delayed rendering stats with \r_speeds=1 #33 (Eugene)
  • 6b99936: Fixed GCC compiler warnings (Eugene) #33
  • 9d8d9a0: fixed GCC compiler warnings (Eugene) #33
  • fixed (recently broken) command buffer indexing #33 (Eugene)
  • delta snapshot developer print fix #33,#317 (Noah Metzger)
  • revert "batch image uploads whenever possible", add more debug info, code cleanup #33 (ec-)
  • 5aa9e75: fixed MINGW compiler warnings in debug build (ec-) #33
  • try to minimize game window at break point, useful when debugging from full-screen crashes #33 (ec-)
  • reuse rounded up data segment space for extra pStack if possible #33 (ec-)
  • 424b3fb: Revert "server: delta snapshot developer print fix" (ec-) #33
  • c80a257: the game should not start in fullscreen (Bishop-333)
  • 97b61e0: unix platforms should use libjpeg for their system (Bishop-333)
  • eecc478: Merge branch 'master' (Bishop-333) #33
  • a2afcbc: load dll/so files next to the exe (Bishop-333)
  • d48fbe5: fix USE_SYSTEM_JPEG linux (Bishop-333)
  • 753047f: new default for screen res (Bishop-333)
  • 87cec3a: macos app bundle include both engines (Bishop-333)
  • 356469a: remove error openal that stop background track (Bishop-333)
  • f367340: update icons (Bishop-333)
  • 4222c27: Update qe3.ico (Bishop-333)
  • c890b23: con_scale is now base on a 16/9 resolution (Bishop-333)
  • a744f7a: dont scale up the console if there is supersample (Bishop-333)
  • 99fd376: add r_displaywidth and height that return screen actual res (Bishop-333)
  • 1573057: import r_availableModes from ioquake3 (Bishop-333)
  • 77b182e: con_scale default value back to 0.8 (Bishop-333)
  • 9e2707f: some cvar default update (Bishop-333)
  • 8502a29: small cleanup after building (Bishop-333)
  • 36a6cc6: come back to default for mac screen res (Bishop-333)
  • d128de5: update workflow (Bishop-333)