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update item enum
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Blueyescat committed Feb 14, 2024
1 parent 0928628 commit 981686a
Showing 1 changed file with 7 additions and 3 deletions.
10 changes: 7 additions & 3 deletions src/constants/ItemEnum.ts
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ import { Enum } from "./Enum.js"
* property names. If you use it, it is up to you to test it and handle the game changes.
* The major version won't be incremented for any breaking changes to it.
*
* <small>Generated using test.drednot.io version: `Sat Feb 3 12:37:25 MST 2024 / 2079cd9`</small>
* <small>Generated using test.drednot.io version: `Tue Feb 13 22:16:29 MST 2024 / 8acafd0`</small>
*/
export class Item extends Enum<number> {
readonly name: string
Expand Down Expand Up @@ -55,8 +55,10 @@ export class Item extends Enum<number> {
static RES_FLUX = new this(5, "Flux Crystals", "Material. Used to produce advanced machinery.", true, 2, "item/res_flux_crystals")
/**Thruster Fuel*/
static RES_FUEL = new this(6, "Thruster Fuel", "Refined fuel. Powers thrusters. More efficient than explosives.", true, 0, "item/fuel")
/**Scrap Metal*/
static SCRAP_METAL = new this(50, "Scrap Metal", "Can be processed by a recycler.", true, 0, "item/scrap")
/**Compressed Explosives*/
static COMPRESSED_EXPLOSIVES = new this(49, "Compressed Explosives", "Explosives, compressed into a flux matrix at a 16:1 ratio. Unpack with a recycler.", true, 2, "item/comp_exp")
/**Compressed Iron*/
static COMPRESSED_IRON = new this(50, "Compressed Iron", "Iron, compressed into a flux matrix at a 24:1 ratio. Unpack with a recycler.", true, 2, "item/comp_iron")
/**Volleyball*/
static BALL_VOLLEY = new this(51, "Volleyball", "🏐", false, 2, "item/ball_volley")
/**Golden Volleyball*/
Expand Down Expand Up @@ -289,5 +291,7 @@ export class Item extends Enum<number> {
static GREMLIN_ORANGE = new this(324, "Wild Gremlin (Orange)", "It looks upset.", false, 0, "item/gremlin_orange")
/**Wild Gremlin (Yellow)*/
static GREMLIN_YELLOW = new this(325, "Wild Gremlin (Yellow)", "It looks upset.", false, 0, "item/gremlin_yellow")
/**Elimination Trophy*/
static TROPHY_ELIMINATION = new this(326, "Elimination Trophy", "Awarded to Elimination PvP event winners.", false, 9, "item/trophy_elim")
static { this.end() }
}

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