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bin/ | ||
obj/ | ||
*.csproj.*.user | ||
*.suo |
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Microsoft Visual Studio Solution File, Format Version 11.00 | ||
# Visual Studio 2010 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "IdleShutdown", "IdleShutdown\IdleShutdown.csproj", "{DD337D3A-E6EF-450F-B370-68D2E42EA111}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x86 = Debug|x86 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{DD337D3A-E6EF-450F-B370-68D2E42EA111}.Debug|x86.ActiveCfg = Debug|x86 | ||
{DD337D3A-E6EF-450F-B370-68D2E42EA111}.Debug|x86.Build.0 = Debug|x86 | ||
{DD337D3A-E6EF-450F-B370-68D2E42EA111}.Release|x86.ActiveCfg = Release|x86 | ||
{DD337D3A-E6EF-450F-B370-68D2E42EA111}.Release|x86.Build.0 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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Notification icon [Mazenl77](http://mazenl77.deviantart.com/) is sourced from http://www.iconspedia.com/icon/shutdown-1626.html and used under the CC-BY licence |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform> | ||
<ProductVersion>8.0.30703</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>{DD337D3A-E6EF-450F-B370-68D2E42EA111}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>IdleShutdown</RootNamespace> | ||
<AssemblyName>IdleShutdown</AssemblyName> | ||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion> | ||
<TargetFrameworkProfile>Client</TargetFrameworkProfile> | ||
<FileAlignment>512</FileAlignment> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Deployment" /> | ||
<Reference Include="System.Drawing" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="MainForm.cs"> | ||
<SubType>Form</SubType> | ||
</Compile> | ||
<Compile Include="MainForm.Designer.cs"> | ||
<DependentUpon>MainForm.cs</DependentUpon> | ||
</Compile> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<EmbeddedResource Include="MainForm.resx"> | ||
<DependentUpon>MainForm.cs</DependentUpon> | ||
</EmbeddedResource> | ||
<EmbeddedResource Include="Properties\Resources.resx"> | ||
<Generator>ResXFileCodeGenerator</Generator> | ||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | ||
<SubType>Designer</SubType> | ||
</EmbeddedResource> | ||
<Compile Include="Properties\Resources.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Resources.resx</DependentUpon> | ||
</Compile> | ||
<None Include="Properties\Settings.settings"> | ||
<Generator>SettingsSingleFileGenerator</Generator> | ||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | ||
</None> | ||
<Compile Include="Properties\Settings.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Settings.settings</DependentUpon> | ||
<DesignTimeSharedInput>True</DesignTimeSharedInput> | ||
</Compile> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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using System; | ||
using System.Collections.Generic; | ||
using System.ComponentModel; | ||
using System.Data; | ||
using System.Drawing; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Windows.Forms; | ||
using System.Diagnostics; | ||
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namespace IdleShutdown | ||
{ | ||
public partial class MainForm : Form | ||
{ | ||
TimeSpan DefaultWaitTime = TimeSpan.FromMinutes(5); | ||
TimeSpan waittime; | ||
Stopwatch stopwatch = new Stopwatch(); | ||
bool postponed = false; | ||
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public MainForm() | ||
{ | ||
InitializeComponent(); | ||
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double minutes; | ||
if (Environment.GetCommandLineArgs().Length > 1 && Double.TryParse(Environment.GetCommandLineArgs()[1], out minutes)) | ||
DefaultWaitTime = TimeSpan.FromMinutes(minutes); | ||
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StartShutdownTimer(); | ||
} | ||
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private void StartShutdownTimer() | ||
{ | ||
postponed = false; | ||
waittime = DefaultWaitTime; | ||
progressBarTime.Maximum = (int)waittime.TotalSeconds; | ||
stopwatch.Restart(); | ||
this.Show(); | ||
} | ||
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private void buttonAbort_Click(object sender, EventArgs e) | ||
{ | ||
Application.Exit(); | ||
} | ||
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private void timerShutdown_Tick(object sender, EventArgs e) | ||
{ | ||
TimeSpan timeleft = (waittime - stopwatch.Elapsed); | ||
if (postponed) | ||
{ | ||
if ((int)(waittime - stopwatch.Elapsed).TotalSeconds <= 0) | ||
StartShutdownTimer(); | ||
} | ||
else | ||
{ | ||
progressBarTime.Value = progressBarTime.Maximum - ((int)timeleft.TotalSeconds <= 0 ? 0 : (int)timeleft.TotalSeconds); | ||
labelShutdownTimer.Text = "Shutting down in "; | ||
if (timeleft.Hours > 0) | ||
labelShutdownTimer.Text += timeleft.Hours + " hours "; | ||
if (timeleft.Minutes > 0) | ||
labelShutdownTimer.Text += timeleft.Minutes + " minutes "; | ||
if (timeleft.Seconds > 0) | ||
labelShutdownTimer.Text += timeleft.Seconds + " seconds "; | ||
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if ((int)timeleft.TotalSeconds <= 0) | ||
Process.Start("shutdown", "/s /t 0"); | ||
} | ||
} | ||
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private void buttonPostpone_Click(object sender, EventArgs e) | ||
{ | ||
notifyIcon.ShowBalloonTip(5000, "Idle Shutdown timer postponed for " + numericUpDownPostponeMinutes.Value + " minutes.", " ", ToolTipIcon.Info); | ||
postponed = true; | ||
waittime = TimeSpan.FromMinutes((double)numericUpDownPostponeMinutes.Value); | ||
stopwatch.Restart(); | ||
this.Hide(); | ||
} | ||
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private void notifyIcon_Click(object sender, EventArgs e) | ||
{ | ||
this.Show(); | ||
StartShutdownTimer(); | ||
} | ||
} | ||
} |
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