Releases: BryceCanyonCounty/bcc-housing
Releases · BryceCanyonCounty/bcc-housing
1.5.1
What's Changed
- Hotel inventory is now individual per character
- Remove items from hotel inventory before updating or you will lose access to those items
- Optional colored blips have been added for hotels and owned houses
- Hotel names have been added to prompts
- Updated houses and hotels config files
- Fixed menu not showing while in tp houses
- Small fixes and hotel updates by @JusCampin in #43
Full Changelog: 1.5.0...1.5.1
1.5.0
What's Changed
- Attention: All NEW config files for easier management and expansion
- Fixed furniture rotation
- Translations updated and a few new ones added
- NPC Real Estate Agents built out for collecting house sale money
- Config setting added to block players from selling houses to other players
- Fixed code errors that occurs when transferring a house to other player by @kind-king in #41
- Bug fixes and update translations by @JusCampin in #42
New Contributors
- @kind-king made their first contribution in #41
- @JusCampin made their first contribution in #42
Full Changelog: 1.4.1...1.5.0
1.4.1
What's Changed
- Add Image-Based Property Check UI by @iseeyoucopy in #39
Full Changelog: 1.4.0...1.4.1
1.4.0
What's Changed
- Enhancements to BCC-Housing DoorLocks Integration by @iseeyoucopy in #38
Full Changelog: 1.3.1...1.4.0
1.3.1
What's Changed
- Added: Character first/last names in house management for easy identification.
- Added: Menu message when no players are available for access removal.
- Added: Ability to remove money from ledger
- Config Option: Config.collectTaxes for manual tax collection.
- Localization: Added more keys for expanded support.
- Fixes: Minor bug fixes for smoother functionality.
Full Changelog: 1.3.0...1.3.1
1.3.0
1.2.0
What's Changed
- missing furniture.lua by @iseeyoucopy in #34
- Prompt Enhancements, uniqueName Validation, and Localization Updates by @iseeyoucopy in #35
Full Changelog: 1.1.0...1.2.0
1.1.0
What's Changed
- Added New features, fix some issues by @iseeyoucopy in #31
- New features and updates by @iseeyoucopy in #32
- Ability to buy the house you set in config
- Ability to sell from house menu
- Collect sale money from house dealer
- When you entered in private property you will see a notification that you are entered in private property
- Players can now sell their house to another player at a price set by the config
- When selling a house to another player, the seller has the option to include or exclude the inventory.
- Using Prompts instead of menu for placing furniture
- No need for players to relog when buying or selling houses.
- Added new feature Private property check
- Added sound to the furniture menu
- Enable menufocus for furniture menu
- Fixed Missing localization keys for language
- Removed ClientCloseAllMenus
Full Changelog: 1.0.6...1.1.0
1.0.6
what's changed
- Introduced the capability for users to revoke access to other players who were previously granted entry.
- Users granted access to a house now have exclusive privileges to interact with the property's inventory and ledger only.
- Resolved an issue with navigating back from the furniture menu to the main menu, enhancing user experience.
- Added notifications in the server console to confirm the creation or updates of database tables, ensuring better trackability.
- Implemented several updates to the menu system, further refining user interactions and usability.
1.0.5
What's Changed
- Migration to Feather Menu and Feature Enhancements by @iseeyoucopy in #21
- Fixed ownership/access bugs, improved menu aesthetics and more by @iseeyoucopy in #24
Full Changelog: 1.0.4...1.0.5