Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Lab 5 - Will Cai & Debby Lin #23

Open
wants to merge 1 commit into
base: main
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
13 changes: 11 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,8 +1,17 @@
# Lab 05 - Stylization!
Let's practice adding stylization to a 3D scene using Unity's shader graph!

## Introduction
We will be stylizing a "toon" look by creating a shader in Unity that supports shadows and multiple lights in real-time! In the process, you will gain some familiarity with Unity’s shader graph.
## Submission Screenshots

Puzzle 1:
![image](https://github.com/wc41/lab05-stylization/assets/97757188/2538bc0a-394d-4cb0-9283-7fbf9b9292a8)

Puzzle 2:
![image](https://github.com/wc41/lab05-stylization/assets/97757188/ff1abbd3-5085-4348-857d-f45d2812f666)

Puzzle 3:
![image](https://github.com/wc41/lab05-stylization/assets/97757188/7fb8af94-543b-4dda-9ba1-130608ac9b8d)


## What’s provided:
This tutorial video will cover the base code, and then go over the process of making a limited version of a toon shader.
Expand Down