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Chartboost Mediation Unity SDK - Meta Audience Network Adapter

Provides a list of externally configurable properties pertaining to the partner SDK that can be retrieved and set by publishers.

Dependencies for the adapter are now embedded in the package, and can be found at com.chartboost.mediation.unity.adapter.meta-audience-network/Editor/MetaAudienceNetworkAdapterDependencies.xml.

Installation

Using the public npm registry

In order to add the Chartboost Mediation Unity SDK - Meta Audience Network Adapter to your project using the npm package, add the following to your Unity Project's manifest.json file. The scoped registry section is required in order to fetch packages from the NpmJS registry.

"dependencies": {
    "com.chartboost.mediation.unity.adapter.meta-audience-network": "5.0.0",
    ...
},
"scopedRegistries": [
{
    "name": "NpmJS",
    "url": "https://registry.npmjs.org",
    "scopes": [
    "com.chartboost"
    ]
}
]

Using the public NuGet package

To add the Chartboost Mediation Unity SDK - Meta Audience Network Adapter to your project using the NuGet package, you will first need to add the NugetForUnity package into your Unity Project.

This can be done by adding the following to your Unity Project's manifest.json

  "dependencies": {
    "com.github-glitchenzo.nugetforunity": "https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity",
    ...
  },

Once NugetForUnity is installed, search for Chartboost.CSharp.Mediation.Unity.Adapter.MetaAudienceNetwork in the search bar of Nuget Explorer window(Nuget -> Manage Nuget Packages). You should be able to see the Chartboost.CSharp.Mediation.Unity.Adapter.MetaAudienceNetwork package. Choose the appropriate version and install.

AndroidManifest.xml Permissions & Components

Required permissions:

<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.REQUEST_INSTALL_PACKAGES"/>

Optional permissions:

<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />

Usage

The following code block exemplifies usage of the MetaAudienceNetworkAdapter.cs configuration class.

IPartnerAdapterConfiguration Properties

// AdapterUnityVersion - The partner adapter Unity version, e.g: 5.0.0
Debug.Log($"Adapter Unity Version: {MetaAudienceNetworkAdapter.AdapterUnityVersion}");

// AdapterNativeVersion - The partner adapter version, e.g: 5.6.17.0.0
Debug.Log($"Adapter Native Version: {MetaAudienceNetworkAdapter.AdapterNativeVersion}");

// PartnerSDKVersion - The partner SDK version, e.g: 6.17.0
Debug.Log($"Partner SDK Version: {MetaAudienceNetworkAdapter.PartnerSDKVersion}");

// PartnerIdentifier - The partner ID for internal uses, e.g: facebook
Debug.Log($"Partner Identifier: {MetaAudienceNetworkAdapter.PartnerIdentifier}");

// PartnerDisplayName - The partner name for external uses, e.g: MetaAudienceNetwork
Debug.Log($"Partner Display Name: {MetaAudienceNetworkAdapter.PartnerDisplayName}");

Test Mode

To enable test mode for the Meta Audience Network adapter, the following property has been made available:

MetaAudienceNetworkAdapter.TestMode = true;

Verbose Logging

To enable verbose logging for the Meta Audience Network adapter, the following property has been made available:

MetaAudienceNetworkAdapter.VerboseLogging = true;

To set placement ids for the Meta Audience Network adapter, the following property has been made available:

var placementIds = new List<string>
{
    "PLACEMENT_1",
    "PLACEMENT_2",
    "PLACEMENT_3"
};

MetaAudienceNetworkAdapter.PlacementIds = placementIds;