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Updated README to match s&box changes #2

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7 changes: 4 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
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- Imports ripped Destiny 2 maps from **[CharmBox](https://github.com/DeltaDesigns/CharmBox)** (My fork of Charm) into Hammer

## Requirements
1. Have a map ripped using CharmBox (Hopefully you know how to do this if you're using this tool)
2. Have all your materials, shaders and models in the maps addon folder ([Guide](https://github.com/DeltaDesigns/Charm/wiki/Source-2-Importing))
1. Have a S&Box Project setup, if you don't have one, the Minimal template will suffice.
2. Have a map ripped using CharmBox (Hopefully you know how to do this if you're using this tool)
3. Have all your materials, shaders and models in the maps addon folder ([Guide](https://github.com/DeltaDesigns/Charm/wiki/Source-2-Importing))

## How to install

1. Add this tool to S&Box through the projects manager or just drag-drop the folder into your s&box projects folder
1. In your Project, put the "D2MapImporter.cs" into a folder called "Editor", S&Box should compile and succeed.
2. In Hammer, make a new map
3. Click "D2 Map Importer" in the top tool bar, adjust settings if needed, then "Select Files"
4. Navigate to where the maps "info.cfg" files are located and select everything you want to import
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