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Merge pull request #2789 from Smugman/ClothingOps2
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Adding JustAnOrange's Cybersun Clothing options (Plus Loadout Changes for Recruiter and Synthesis)
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Smugman authored Jan 26, 2025
1 parent 47749d9 commit 23ba438
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Showing 41 changed files with 275 additions and 31 deletions.
10 changes: 7 additions & 3 deletions Resources/Prototypes/Catalog/Fills/Items/briefcases.yml
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Expand Up @@ -30,7 +30,7 @@

- type: entity
id: BriefcaseSyndieLobbyingBundleFilled
parent: BriefcaseSyndie
parent: CybersunBriefcase # DeltaV
suffix: Syndicate, Spesos
components:
- type: StorageFill
Expand All @@ -41,8 +41,12 @@
- id: EncryptionKeySyndie
- id: RubberStampTrader
- id: PhoneInstrumentSyndicate
- id: ClothingUniformJumpsuitTacticool
- id: ClothingOuterCoatJensen
# begin DeltaV
# - id: ClothingUniformJumpsuitTacticool
# - id: ClothingOuterCoatJensen
- id: ClothingOuterCybersunOvercoat
- id: ClothingUniformCybersunAttorney
# end DeltaV
- id: ClothingHandsGlovesCombat
- id: ClothingMaskNeckGaiter
- id: SyndieHandyFlag
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Expand Up @@ -16,3 +16,5 @@
ClothingOuterWinterEngi: 2
ClothingNeckScarfStripedOrange: 3
ClothingShoesBootsWinterEngi: 2
contrabandInventory:
ClothingUniformCybersunHazard: 1 # DeltaV
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Expand Up @@ -30,5 +30,10 @@
ClothingHeadHatPwig: 1
# "Legally" obtained currency
SpaceCash100: 2
# Begin DeltaV additions
ClothingUniformCybersunAttorney: 1
CybersunBriefcase: 1
ClothingOuterCybersunOvercoat: 1
# End DeltaV additions
emaggedInventory:
CyberPen: 1
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Expand Up @@ -16,3 +16,5 @@
ClothingNeckScarfStripedPurple: 3
ClothingHeadTinfoil: 2 # Nyanotrasen - Tinfoil hats for Epistemics
ClothingShoesBootsWinterSci: 2
contrabandInventory:
ClothingUniformCybersunRND: 1 # DeltaV
9 changes: 5 additions & 4 deletions Resources/Prototypes/Entities/Structures/Machines/lathe.yml
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Expand Up @@ -1326,10 +1326,11 @@
- ClothingOuterCoatCybersunWindbreaker
- ClothingMaskInterdyneChemistry
- ClothingHeadHatSurgcapCybersun
#- ClothingUniformCybersunHazard
#- ClothingUniformCybersunCasual
#- ClothingUniformCybersunRND
#- ClothingOuterCybersunOvercoat
- ClothingUniformCybersunHazard
- ClothingUniformCybersunCasual
- ClothingUniformCybersunRND
- ClothingOuterCybersunOvercoat
- ClothingBeltSyndicateUtility
# End DeltaV Additions
- type: MaterialStorage
whitelist:
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11 changes: 11 additions & 0 deletions Resources/Prototypes/_DV/Entities/Clothing/Belt/belts.yml
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Expand Up @@ -106,3 +106,14 @@
components:
- FitsInDispenser
- Stamp

- type: entity
parent: ClothingBeltUtility
id: ClothingBeltSyndicateUtility
name: syndicate utility belt
description: Can hold various nefarious things.
components:
- type: Sprite
sprite: _DV/Clothing/Belt/syndbelt_overlay.rsi
- type: Clothing
sprite: _DV/Clothing/Belt/syndbelt_overlay.rsi
12 changes: 12 additions & 0 deletions Resources/Prototypes/_DV/Entities/Clothing/OuterClothing/coats.yml
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Expand Up @@ -119,3 +119,15 @@
- type: TemperatureProtection
coolingCoefficient: 0.1

- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterCybersunOvercoat
name: cybersun overcoat
description: Heavy black robes with magenta and gold trim. It smells old.
components:
- type: Sprite
sprite: _DV/Clothing/OuterClothing/Coats/cybersunovercoat.rsi
- type: Clothing
sprite: _DV/Clothing/OuterClothing/Coats/cybersunovercoat.rsi
- type: TemperatureProtection
coolingCoefficient: 0.1
34 changes: 34 additions & 0 deletions Resources/Prototypes/_DV/Entities/Clothing/Uniforms/jumpsuits.yml
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Expand Up @@ -451,3 +451,37 @@
sprite: _DV/Clothing/Uniforms/Jumpsuit/admin_assistant.rsi
- type: Clothing
sprite: _DV/Clothing/Uniforms/Jumpsuit/admin_assistant.rsi

- type: entity
parent: ClothingUniformBase
id: ClothingUniformCybersunHazard
name: cybersun hazard suit
description: This high-visibility jumpsuit prevents you from getting run over, yet keeps you dark enough to stay unnoticed!
components:
- type: Sprite
sprite: _DV/Clothing/Uniforms/Jumpsuit/cybersunhazard.rsi
- type: Clothing
sprite: _DV/Clothing/Uniforms/Jumpsuit/cybersunhazard.rsi

- type: entity
parent: ClothingUniformBase
id: ClothingUniformCybersunCasual
name: cybersun casual jumpsuit
description: With all the non-descript gizmos they shoved in this thing, are you sure it's even safe to put on?
components:
- type: Sprite
sprite: _DV/Clothing/Uniforms/Jumpsuit/cybersuncasual.rsi
- type: Clothing
sprite: _DV/Clothing/Uniforms/Jumpsuit/cybersuncasual.rsi

- type: entity
parent: ClothingUniformBase
id: ClothingUniformCybersunRND
name: cybersun research turtleneck
description: It's another Turtleneck. What'd you expect?
components:
- type: Sprite
sprite: _DV/Clothing/Uniforms/Jumpsuit/cybersunrnd.rsi
- type: Clothing
sprite: _DV/Clothing/Uniforms/Jumpsuit/cybersunrnd.rsi

11 changes: 11 additions & 0 deletions Resources/Prototypes/_DV/Entities/Objects/Misc/briefcases.yml
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@@ -0,0 +1,11 @@
- type: entity
parent: BriefcaseBrown
id: CybersunBriefcase
name: cybersun briefcase
description: It's like a brown briefcase, but black.
components:
- type: Sprite
sprite: _DV/Objects/Storage/Briefcases/briefcase_cybersun.rsi
state: icon
- type: Item
sprite: _DV/Objects/Storage/Briefcases/briefcase_cybersun.rsi
42 changes: 24 additions & 18 deletions Resources/Prototypes/_DV/Recipes/Lathes/clothing.yml
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Expand Up @@ -131,24 +131,24 @@
id: ClothingUniformInterdyneChemist
result: ClothingUniformInterdyneChemist

#- type: latheRecipe
# parent: BaseJumpsuitRecipe
# id: ClothingUniformCybersunHazard
# result: ClothingUniformCybersunHazard
- type: latheRecipe
parent: BaseJumpsuitRecipe
id: ClothingUniformCybersunHazard
result: ClothingUniformCybersunHazard

#- type: latheRecipe
# parent: BaseJumpsuitRecipe
# id: ClothingUniformCybersunCasual
# result: ClothingUniformCybersunCasual
- type: latheRecipe
parent: BaseJumpsuitRecipe
id: ClothingUniformCybersunCasual
result: ClothingUniformCybersunCasual

#- type: latheRecipe
# parent: BaseJumpsuitRecipe
# id: ClothingUniformCybersunRND
# result: ClothingUniformCybersunRND
- type: latheRecipe
parent: BaseJumpsuitRecipe
id: ClothingUniformCybersunRND
result: ClothingUniformCybersunRND

- type: latheRecipe
parent: BaseCoatRecipe
id: ClothingOuterCoatCybersunWindbreaker #unsure because its armored, but with an EMAG you can get far better things than it from machines that you DONT have to steal/make.
id: ClothingOuterCoatCybersunWindbreaker
result: ClothingOuterCoatCybersunWindbreaker
materials:
Cloth: 100
Expand All @@ -162,17 +162,17 @@
Cloth: 100
Durathread: 200 #increased durathread cost since it has "armor" (Caustic is such a real damage type)

#- type: latheRecipe #Commented out for now until added
# parent: BaseCoatRecipe
# id: ClothingOuterCybersunOvercoat
# result: ClothingOuterCybersunOvercoat
- type: latheRecipe
parent: BaseCoatRecipe
id: ClothingOuterCybersunOvercoat
result: ClothingOuterCybersunOvercoat

- type: latheRecipe
parent: BaseHatRecipe
id: ClothingHeadHatSurgcapCybersun
result: ClothingHeadHatSurgcapCybersun

- type: latheRecipe #unsure about letting people craft a gasmask at the uniform printer, but also dont want to split up the uniform into different machines or leave it half-finished, added higher cloth cost because this is the only way to lathe gasmasks at all, apparently.
- type: latheRecipe
parent: BaseHatRecipe
id: ClothingMaskInterdyneChemistry
result: ClothingMaskInterdyneChemistry
Expand Down Expand Up @@ -202,3 +202,9 @@
materials:
Cloth: 200
Durathread: 100

- type: latheRecipe
id: ClothingBeltSyndicateUtility
result: ClothingBeltSyndicateUtility
materials:
Cloth: 200
5 changes: 4 additions & 1 deletion Resources/Prototypes/_DV/Roles/Antags/recruiter.yml
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Expand Up @@ -18,9 +18,12 @@
head: ClothingHeadHatFedoraBrown
eyes: ClothingEyesGlassesSunglasses
gloves: ClothingHandsGlovesColorWhite
outerClothing: ClothingOuterCoatTrench
outerClothing: ClothingOuterCybersunOvercoat
shoes: ClothingShoesLeather
id: PassengerPDA
ears: ClothingHeadsetGrey
pocket1: PenRecruiter
pocket2: RubberStampSyndicate
belt: ClothingBeltSyndicateUtility
inhand:
- CybersunBriefcase
11 changes: 6 additions & 5 deletions Resources/Prototypes/_DV/Roles/Antags/synthesis_specialist.yml
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Expand Up @@ -13,17 +13,18 @@
- type: startingGear
id: SyndicateSynthesisGear
equipment:
jumpsuit: ClothingUniformJumpsuitSyndieFormal
jumpskirt: ClothingUniformJumpskirtSyndieFormalDress
jumpsuit: ClothingUniformInterdyneChemist
back: ClothingBackpackChemistry
belt: ChemBag
eyes: ClothingEyesGlassesChemical
eyes: ClothingEyesGlassesChemicalInterdyne
gloves: ClothingHandsGlovesChemist
outerClothing: ClothingOuterCoatLabChem
outerClothing: ClothingOuterInterdyneChemistrySuit
shoes: ClothingShoesEnclosedChem
id: SyndiPDA
ears: ClothingHeadsetAltSyndicate
pocket1: HandLabeler
pocket2: RubberStampSyndicate
mask: ClothingMaskNeckGaiter
mask: ClothingMaskInterdyneChemistry
head: ClothingHeadHatSyndie
inhand:
- DefibrillatorSyndicate
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039. Modified by TJohnson.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-BELT",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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Original file line number Diff line number Diff line change
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "sprites by JustAnOrange (Discord)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Made by JustanOrange",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Made by JustanOrange",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Made by JustanOrange",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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