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Lyndomen committed Jan 30, 2025
1 parent f0fe39f commit 5163f72
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using Content.Shared.Cocoon;
using System.Numerics;
using Content.Shared._DV.Cocoon;
using Content.Shared.Humanoid;
using Robust.Client.GameObjects;
using Robust.Shared.Containers;
using System.Numerics;

namespace Content.Client.Cocoon
namespace Content.Client._DV.Cocoon
{
public sealed class CocoonSystem : EntitySystem
{
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using Content.Shared.Cocoon;
using Content.Shared.IdentityManagement;
using Content.Shared.Verbs;
using Content.Shared.DoAfter;
using Content.Shared.Stunnable;
using Content.Shared.Eye.Blinding.Systems;
using Content.Server.DoAfter;
using Content.Server.Popups;
using Content.Server.Speech.Components;
using Content.Shared._DV.Cocoon;
using Content.Shared.Administration.Logs;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Damage;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Destructible;
using Content.Shared.DoAfter;
using Content.Shared.Eye.Blinding.Systems;
using Content.Shared.Humanoid;
using Content.Server.Popups;
using Content.Server.DoAfter;
using Content.Server.Speech.Components;
using Robust.Shared.Containers;
using Content.Shared.IdentityManagement;
using Content.Shared.Mobs.Components;
using Content.Shared.Destructible;
using Robust.Shared.Random;
using Content.Shared.Nutrition.Components;
using Content.Shared.Storage;
using Content.Shared.Stunnable;
using Content.Shared.Verbs;
using Robust.Shared.Containers;
using Robust.Shared.Random;
using Robust.Shared.Utility;

namespace Content.Server.Cocoon
namespace Content.Server._DV.Cocoon
{
public sealed class CocooningSystem : EntitySystem
{
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namespace Content.Server.Vampire
namespace Content.Server._DV.Vampire
{
/// <summary>
/// For entities who have been sucked.
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namespace Content.Server.Vampire
namespace Content.Server._DV.Vampire
{
[RegisterComponent]
public sealed partial class BloodSuckerComponent : Component
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using System.Linq;
using Content.Shared.Verbs;
using Content.Shared.Damage;
using Content.Shared.DoAfter;
using Content.Shared.Damage.Prototypes;
using Content.Shared.Interaction;
using Content.Shared.Inventory;
using Content.Shared.Administration.Logs;
using Content.Shared.Vampiric;
using Content.Shared.Cocoon;
using Content.Server.Atmos.Components;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Shared.Chemistry.EntitySystems;
using Content.Server.Popups;
using Content.Server.DoAfter;
using Content.Server.Nutrition.Components;
using Content.Server.Popups;
using Content.Shared._DV.Cocoon;
using Content.Shared._DV.Vampiric;
using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.DoAfter;
using Content.Shared.HealthExaminable;
using Robust.Shared.Prototypes;
using Content.Shared.Interaction;
using Content.Shared.Inventory;
using Content.Shared.Verbs;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;

namespace Content.Server.Vampire
namespace Content.Server._DV.Vampire
{
public sealed class BloodSuckerSystem : EntitySystem
{
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namespace Content.Server.Vampiric
namespace Content.Server._DV.Vampire.Injector
{
[RegisterComponent]
/// <summary>
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using Content.Server.Popups;
using Content.Server.Vampiric;
using Content.Shared.Interaction;

namespace Content.Server.Vampire
namespace Content.Server._DV.Vampire.Injector
{
public sealed class BloodSuckerGlandInjectorSystem : EntitySystem
{
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namespace Content.Shared.Cocoon
namespace Content.Shared._DV.Cocoon
{
[RegisterComponent]
public sealed partial class CocoonComponent : Component
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using Robust.Shared.Serialization;
using Content.Shared.DoAfter;
using Robust.Shared.Serialization;

namespace Content.Shared.Cocoon
namespace Content.Shared._DV.Cocoon
{
[Serializable, NetSerializable]
public sealed partial class CocoonDoAfterEvent : SimpleDoAfterEvent
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using Robust.Shared.GameStates;

namespace Content.Shared.Cocoon
namespace Content.Shared._DV.Cocoon
{
[RegisterComponent, NetworkedComponent]
public sealed partial class CocoonerComponent : Component
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using Robust.Shared.Serialization;
using Content.Shared.DoAfter;
using Robust.Shared.Serialization;

namespace Content.Shared.Vampiric
namespace Content.Shared._DV.Vampiric
{
[Serializable, NetSerializable]
public sealed partial class BloodSuckDoAfterEvent : SimpleDoAfterEvent
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