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on: | ||
issues: | ||
types: [opened] | ||
pull_request_target: | ||
types: [opened] | ||
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jobs: | ||
add_label: | ||
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using Robust.Shared.GameObjects; | ||
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namespace Content.Client.Atmos.Components; | ||
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[RegisterComponent] | ||
public sealed partial class PipeColorVisualsComponent : Component | ||
{ | ||
} | ||
public sealed partial class PipeColorVisualsComponent : Component; |
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23 changes: 23 additions & 0 deletions
23
Content.Client/Atmos/EntitySystems/GasPressurePumpSystem.cs
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using Content.Client.Atmos.UI; | ||
using Content.Shared.Atmos.Components; | ||
using Content.Shared.Atmos.EntitySystems; | ||
using Content.Shared.Atmos.Piping.Binary.Components; | ||
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namespace Content.Client.Atmos.EntitySystems; | ||
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public sealed class GasPressurePumpSystem : SharedGasPressurePumpSystem | ||
{ | ||
public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
SubscribeLocalEvent<GasPressurePumpComponent, AfterAutoHandleStateEvent>(OnPumpUpdate); | ||
} | ||
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private void OnPumpUpdate(Entity<GasPressurePumpComponent> ent, ref AfterAutoHandleStateEvent args) | ||
{ | ||
if (UserInterfaceSystem.TryGetOpenUi<GasPressurePumpBoundUserInterface>(ent.Owner, GasPressurePumpUiKey.Key, out var bui)) | ||
{ | ||
bui.Update(); | ||
} | ||
} | ||
} |
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