Co-op maps version 9.0.0
What's Changed
- Fix syntax by @speed2CZ in #402
- Adjust Asswasher crash position by @speed2CZ in #404
- Prothyon fixes by @speed2CZ in #405
- Fix Aeon M2 objective SCCA_Coop_A02_script.lua by @maudlin27 in #410
- Aeon M2 - check if transport is dead by @maudlin27 in #411
- Aeon M2 - Fix bug with map not expanding if attackers killed quickly by @maudlin27 in #412
- Fix AI air attack - Aeon Mission 4 by @maudlin27 in #413
- Fix taunts in Aeon Mission 4 by @maudlin27 in #414
- Rebalance FAM2 initial attack by @speed2CZ in #418
- Fix trigger to account for all players by @speed2CZ in #419
- Aeon M4 fix bug with missing transport platoon by @maudlin27 in #427
- Cybran M4 - fix bug where M2 can be completed before it has started by @maudlin27 in #426
- Cybran M4 fix where player is quicker than intro by @maudlin27 in #425
- Cybran M6 - Bugfix if units destroyed by @maudlin27 in #423
- FA M3 Red Dawn: Fix bug with 1st mission completion due to external factories by @maudlin27 in #420
- Update Seraphim and Coalition maps by @Garanas in #417
- Fix some incorrect Aeon briefing VO cue orders by @TwelveEyes in #422
- Remaster Cybran M6 by @Dhomie in #424
- Fixes for the new mobile factories by @speed2CZ in #416
New Contributors
- @maudlin27 made their first contribution in #410
- @TwelveEyes made their first contribution in #422
- @Dhomie made their first contribution in #424
Full Changelog: v8.0.2...v9.0.0