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* Add capture output folder to settings.ini to store information for next launch. * Add in-use API to overlay. * Only load either 32 or 64 bit vulkan layer. * Update Vulkan API version in layer descriptions. * Add known issue about gathering of system spec information. * Check if open sub registry key returns valid key for implicit layers. * Fix Win7 issue. * Intermediate builds increase 3rd component of version number instead of 4th. * Add 95th-percentile and 99.9-percentile frame time to performance summary output. * Add Application recovery for inactivating implicit Vulkan layers in case of OCAT crash. * Use ComPtr to temporary store context state when using immediate context for DX11 overlay. * Add missing comma to perf_summary.csv * Send capture time to overlay, so capture red dot disappears and capture end message appears on overlay when capture stops due to time out. * Add colored bar to overlay, changing colors each frame. * Change color sequence. * Add frame times graph to overlay. * Update frame time graph data also if graph is not displayed. * Fix FPS drop on certain games when overlay is enabled. * Change keyboard hook mechanism to send WM_HOTKEY to the message queue. Hotkey now exclusively owns the key. * Fix FPS drop on DX12. Skip presents on DX11 that are discarded. * Show error message when F12 is chosen as hotkey - F12 is a reserved key and cannot be used as hotkey anymore. * Skip discarded presents entirely, since it could cause FPS drop. * Update known issues section: RotTR flickering overlay issue. * Add audio cue at start and end of capture. * Fix sound copy cmd after building for 32bit * Fix linker issue. * Add scale indicator to frame graph. * Fix formatting issue with frame graph. Hide frame graph and colored bar when hook is disabled. * 1.4 * Update the changelog with 1.4 release notes * Drop Version.Revision from the printed UI version
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Rys Sommefeldt
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Mar 15, 2019
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