Welcome, this project is a lightweight and high-performance 3D engine written in the C language. It is designed to be modular and extensible, offering features for real-time 3D rendering, scene management, 3D models, and visual effects.
To run this engine, you'll need to have Simple DirectMedia Layer (SDL) installed on your system. Please ensure you have the latest version of SDL installed before proceeding.
To get started with this 3D engine:
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Clone the Repository
git clone https://github.com/3d_engine.git
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Install Dependencies Ensure you have SDL installed on your system.
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Compile the Engine Navigate to the project directory and run the following commands to compile:
cd 3d-engine make
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Run the Engine After successful compilation, you can run the engine:
./engine
- Real-time 3D Rendering: Efficient rendering for smooth and responsive graphics.
- Scene Management: Flexible system for organizing and manipulating 3D objects.
- 3D Model Support: Compatible with various popular 3D model formats.
- Visual Effects: Supports shadows and lighting.
Contributions are welcome! If you'd like to contribute to this project, please follow our Contribution Guide. Make sure to submit a pull request with a clear description of your changes.
If you encounter any issues or have questions, please open an issue in this repository. We'll do our best to assist you.
This project is licensed under the MIT License. Feel free to use and modify the code as you like, but please give appropriate credit to the original authors.
Thank you for your interest in our 3D engine! We look forward to seeing what you create with it.