This is a simple color picker tool that looks like the one in unity editor, but can be used in built applications. It’s a part of unity UI system, so it works everywhere where normal UI would work, from mobile to VR. Thanks to a shader that draws the whole thing, color picker uses only one gameobject and doesn’t require a complex setup. Also thanks to this shader no textures are required, and lines are smooth at any resolution and size.
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Runtime color picker for Unity
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HighKeys/UnityColorPicker
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Runtime color picker for Unity
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- C# 52.2%
- ShaderLab 47.8%