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since FQ logic mentions Stranger Light Modulator, change SLM's catego…
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…ry so it also gets generated whenever FQ is being generated
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Ixrec committed Oct 15, 2024
1 parent 79f8393 commit 36aab8c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion worlds/outer_wilds/shared_static_logic/items.jsonc
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Expand Up @@ -66,7 +66,7 @@
{ "code": 1734473727, "name": "Audio Trap", "type": "trap" },
{ "code": 1734473728, "name": "Nap Trap", "type": "trap" },

{ "category": "dlc|hn1|hn2", "code": 1734473733, "name": "Stranger Light Modulator", "type": "progression" },
{ "category": "dlc|hn1|hn2|fq", "code": 1734473733, "name": "Stranger Light Modulator", "type": "progression" },
{ "category": "dlc", "code": 1734473734, "name": "Breach Override Codes", "type": "progression" },
{ "category": "dlc", "code": 1734473735, "name": "River Lowlands Painting Code", "type": "progression" },
{ "category": "dlc", "code": 1734473736, "name": "Cinder Isles Painting Code", "type": "progression" },
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