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got confused about which AC 'solution' locations required the translator
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Ixrec committed Oct 11, 2024
1 parent 7774ad0 commit 7836b2b
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27 changes: 15 additions & 12 deletions worlds/outer_wilds/shared_static_logic/locations.jsonc
Original file line number Diff line number Diff line change
Expand Up @@ -2390,20 +2390,23 @@
"category": "ac", "address": 1085044017, "name": "AC: LC Icons Solved",
"region": "Lingering Chime", "requires": [
{ "item": "Launch Codes" }, // to put your ship on Ash Twin
{ "item": "Nomai Warp Codes" } // to get from AT to TH with the black hole to LC
{ "item": "Nomai Warp Codes" }, // to get from AT to TH with the black hole to LC
{ "item": "Translator (Other)" } // translate the Lower Deck text wheels
]
},
{ // codex_lingering_chime_population_complete
"category": "ac", "address": 1085044018, "name": "AC: LC Tallies Solved",
"region": "Lingering Chime", "requires": [
{ "region": "Ash Twin Interior" } // to duplicate yourself using the ATP black hole at loop's end
{ "region": "Ash Twin Interior" }, // to duplicate yourself using the ATP black hole at loop's end
{ "item": "Translator (Other)" } // translate the Lower Deck text wheels
]
},
{ // codex_lingering_chime_no_sun_complete
"category": "ac", "address": 1085044019, "name": "AC: LC Circle Solved",
"region": "Lingering Chime", "requires": [
{ "item": "Scout" } // to launch into DB
{ "item": "Scout" }, // to launch into DB
// if you can reach Lingering Chime, then you can reach TH's DB seed, so no need for another region condition
{ "item": "Translator (Other)" } // translate the Lower Deck text wheels
]
},
{ // codex_astral_codex_fact
Expand Down Expand Up @@ -2566,43 +2569,43 @@
"category": "ac", "logsanity": true, "address": 1085044082, "name": "AC Ship Log: Icons Display 3 - Solution",
"region": "Lingering Chime", "requires": [
{ "item": "Launch Codes" }, // to put your ship on Ash Twin
{ "item": "Nomai Warp Codes" } // to get from AT to TH with the black hole to LC
{ "item": "Nomai Warp Codes" }, // to get from AT to TH with the black hole to LC
{ "item": "Translator (Other)" } // translate the Lower Deck text wheels
]
},
{ // codex_astral_codex_galaxy
"category": "ac", "logsanity": true, "address": 1085044083, "name": "AC Ship Log: Astral Codec 1 - Transmitting",
"region": "Lingering Chime", "requires": [
{ "location": "AC Ship Log: Icons Display 3 - Solution" },
{ "item": "Translator (Other)" }
{ "location": "AC Ship Log: Icons Display 3 - Solution" }
]
},

{ // codex_lingering_chime_population_complete
"category": "ac", "logsanity": true, "address": 1085044084, "name": "AC Ship Log: Tally Display 3 - Solution",
"region": "Lingering Chime", "requires": [
{ "region": "Ash Twin Interior" } // to duplicate yourself using the ATP black hole at loop's end
{ "region": "Ash Twin Interior" }, // to duplicate yourself using the ATP black hole at loop's end
{ "item": "Translator (Other)" } // translate the Lower Deck text wheels
]
},
{ // codex_astral_codex_species
"category": "ac", "logsanity": true, "address": 1085044085, "name": "AC Ship Log: Astral Codec 2 - Stories",
"region": "Lingering Chime", "requires": [
{ "location": "AC Ship Log: Tally Display 3 - Solution" },
{ "item": "Translator (Other)" }
{ "location": "AC Ship Log: Tally Display 3 - Solution" }
]
},

{ // codex_lingering_chime_no_sun_complete
"category": "ac", "logsanity": true, "address": 1085044086, "name": "AC Ship Log: Circular Display 2 - Solution",
"region": "Lingering Chime", "requires": [
{ "item": "Scout" } // to launch into DB
{ "item": "Scout" }, // to launch into DB
// if you can reach Lingering Chime, then you can reach TH's DB seed, so no need for another region condition
{ "item": "Translator (Other)" } // translate the Lower Deck text wheels
]
},
{ // codex_astral_codex_environments
"category": "ac", "logsanity": true, "address": 1085044087, "name": "AC Ship Log: Astral Codec 3 - Hope",
"region": "Lingering Chime", "requires": [
{ "location": "AC Ship Log: Circular Display 2 - Solution" },
{ "item": "Translator (Other)" }
{ "location": "AC Ship Log: Circular Display 2 - Solution" }
]
},

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