Outer Wilds: Added "Feldspar Quick Access" logic option #6
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What is this fixing or adding?
This adds a logic rule for accessing Feldspar without the needing Silent Running
How was this tested?
Generated an AP, then Launched the game & validated that the new Region Logic was added (screenshot below)

Beta Branch
Per discord DMs discussion, this branch being merged into will allow for testing & tweaking the grouping of logic rules options.
Things to try:
Renaming path name:
Zannick provided a better name that is more descriptive & still non spoilery. A future PR will implement this, while this PR will get the logic template in place to allow for building off of