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Sound Effects with Ingame Volume Control

JammieDodgerr edited this page Apr 12, 2023 · 2 revisions

When adding custom Audio to your map it's a good idea to have a way to control the volume, if we set up a Sound Class dummy file we can use the ingame settings to work with our own sounds.

Firstly, add the following folders to your Content folder:

Audio\SoundClasses\

Right Click and create a new Sound Class and name it SNDCLASS_Sfx.

Add Sound Class

Now you just need to set SNDCLASS_Sfx as the Sound Class for for your Sound Waves and/or Sound Cues.

If you would like to have your sounds controlled by the Ambience volume slider instead, simply rename SNDCLASS_Sfx to SNDCLASS_Ambiances

As always with dummy files, make sure not to copy the Audio folder into your Session directory or include it with your release .zip file.

Sound Cue:

Sound Cue Example

Sound Wave:

Sound Wave Example