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Sound Effects with Ingame Volume Control
JammieDodgerr edited this page Apr 12, 2023
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When adding custom Audio to your map it's a good idea to have a way to control the volume, if we set up a Sound Class dummy file we can use the ingame settings to work with our own sounds.
Firstly, add the following folders to your Content folder:
Audio\SoundClasses\
Right Click and create a new Sound Class and name it SNDCLASS_Sfx
.
Now you just need to set SNDCLASS_Sfx
as the Sound Class for for your Sound Waves and/or Sound Cues.
If you would like to have your sounds controlled by the Ambience volume slider instead, simply rename SNDCLASS_Sfx
to SNDCLASS_Ambiances
As always with dummy files, make sure not to copy the Audio
folder into your Session directory or include it with your release .zip file.
Sound Cue:
Sound Wave: