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* Add build workflow (attempt) * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update CMakeLists.txt * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * maybe fix some errors? * please fix windows compilation * please be the last issue * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update CMakeLists.txt * Update build.yml * Update CMakeLists.txt * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update CMakeLists.txt * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml * Update build.yml
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Original file line number | Diff line number | Diff line change |
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name: Build and Release | ||
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on: | ||
push: | ||
branches: | ||
- master | ||
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jobs: | ||
build-ubuntu: | ||
runs-on: ubuntu-latest | ||
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steps: | ||
- name: Checkout code | ||
uses: actions/checkout@v2 | ||
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- name: Install dependencies | ||
run: | | ||
sudo apt-get update && sudo apt-get install -y cmake libsfml-dev libudev-dev libopenal-dev libvorbis-dev libflac-dev libxrandr-dev libxcursor-dev | ||
- name: Configure and build | ||
run: | | ||
mkdir build && cd build | ||
cmake .. | ||
cmake --build . | ||
- name: Upload executable | ||
uses: actions/upload-artifact@v2 | ||
with: | ||
name: ubuntu-executable | ||
path: build/src/8ChocChip | ||
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# build-windows: | ||
# runs-on: ubuntu-latest | ||
# strategy: | ||
# matrix: | ||
# arch: [x64, x86] # Target architectures for Windows EXE | ||
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# steps: | ||
# - uses: actions/checkout@v3 | ||
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# - name: Install dependencies (SFML, build tools) | ||
# run: | | ||
# sudo apt-get update && sudo apt-get install -y \ | ||
# build-essential \ | ||
# cmake \ | ||
# gcc-multilib \ | ||
# g++-multilib \ | ||
# libtool \ | ||
# pkg-config \ | ||
# libsfml-dev \ | ||
# libudev-dev \ | ||
# libopenal-dev \ | ||
# libvorbis-dev \ | ||
# libflac-dev \ | ||
# libxrandr-dev \ | ||
# libxcursor-dev | ||
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# - name: Configure build environment for target architecture | ||
# run: | | ||
# export TARGET_ARCH=${{ matrix.arch }} | ||
# case $TARGET_ARCH in | ||
# x64) | ||
# # Set compiler and linker for 64-bit Windows target | ||
# export TOOLCHAIN=$(command -v x86_64-w64-mingw32-g++-posix) | ||
# ;; | ||
# x86) | ||
# # Set compiler and linker for 32-bit Windows target | ||
# export TOOLCHAIN=$(command -v i686-w64-mingw32-g++-posix) | ||
# ;; | ||
# *) | ||
# echo "Unsupported architecture: $TARGET_ARCH" | ||
# exit 1 | ||
# ;; | ||
# esac | ||
# echo "Using compiler: $TOOLCHAIN" | ||
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# - name: Create build directory | ||
# run: mkdir build | ||
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# - name: Configure CMake (cross-compiling) | ||
# env: | ||
# CMAKE_C_COMPILER: $TOOLCHAIN | ||
# CMAKE_CXX_COMPILER: $TOOLCHAIN | ||
# working-directory: build | ||
# run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=Release -DSFML_DIR=/usr/lib/x86_64-linux-gnu/pkgconfig/SFML.pc # (or adjust for your SFML installation path) | ||
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# - name: Build | ||
# working-directory: build | ||
# run: cmake --build . --config Release | ||
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# - name: Archive Windows EXEs (recursive) | ||
# if: success() # Only run if previous steps succeed | ||
# uses: actions/upload-artifact@v3 | ||
# with: | ||
# name: windows-exe # Generic name (you can customize) | ||
# path: build/**/*.exe # Capture all .exe files recursively | ||
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# build-macos: | ||
# runs-on: macos-latest | ||
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# steps: | ||
# - name: Checkout code | ||
# uses: actions/checkout@v2 | ||
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# - name: Install dependencies | ||
# run: brew update && brew install cmake sfml | ||
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# - name: Configure and build | ||
# run: | | ||
# mkdir build && cd build | ||
# cmake .. | ||
# cmake --build . | ||
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# - name: Upload executable | ||
# uses: actions/upload-artifact@v2 | ||
# with: | ||
# name: macos-executable | ||
# path: build/src/8ChocChip |
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@@ -7,6 +7,7 @@ | |
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#include <SFML/Graphics.hpp> | ||
#include <vector> | ||
#include <cstdint> | ||
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class Renderer { | ||
public: | ||
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