Crypt Raider is a puzzle game created in Unreal Engine 5.3.2 that immerses players in a dungeon atmosphere.
Link: https://drive.google.com/file/d/17t1k29sSpwMBomGabm8hsFCi6_pa9hqn/view?usp=sharing
- Pointers and References: Understanding memory management and efficient data manipulation.
- Actor Components and Scene Components: Building complex game objects and organizing them within the scene.
- Including Header Files: Managing dependencies and modularizing code.
- Lighting with Lumen: Utilizing Unreal Engine's advanced lighting system for atmospheric effects.
- Modular Level Design: Creating versatile and reusable level elements for dynamic gameplay.
- Line Tracing and Collisions: Implementing precise interaction mechanics within the game environment.
- While, For, Loops and Arrays: Fundamental programming constructs for game logic and data manipulation.
- Calling C++ functions from Blueprint: Integrating C++ code with Blueprint visual scripting for flexible game development.
- Third-person game: Players navigate the game world from a third-person perspective, enhancing immersion.
- Grab Objects with Left Mouse Button (LMB): Interact with objects in the environment to solve puzzles and progress.
- Open Doors with Pressure Plate Functionality: Engage with pressure plates to trigger environmental changes and unlock new areas.
- Unreal Engine: Powerful game development platform provided by Epic Games.
- Gamedev.tv: Educational resources and courses for aspiring game developers.
- Medieval Dungeon: Used Meshes and Textures to create Dungeon Level (Medieval Dungeon by Infuse Studio - Get it from Unreal Engine Marketplace for Free)
To experience Crypt Raider, Clone this repo and run it in your own version of Unreal Engine 5.3.2
This project is licensed under the MIT License.