Welcome to the Snake Game template! This classic game is implemented in Python 3.10 using the Pygame framework and the Entity-Component-System (ECS) design pattern. As a student, you're encouraged to fork this repository and use GitHub Codespaces for a seamless coding experience.
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LICENSE: This file contains the licensing information for the Snake Game template, specifying the terms under which the code can be used, modified, and distributed.
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README.md: This is the primary documentation file for the Snake Game template, providing comprehensive instructions, information, and guidance on how to use, understand, and contribute to the project.
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main.py: This Python script serves as the entry point for running the Snake Game, containing the game's core logic and gameplay mechanics.
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src/: The source code directory containing the core implementation of the Snake Game, organized into subdirectories to manage various game components.
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src/components/: This subdirectory houses the components required for implementing the Entity-Component-System (ECS) design pattern, including position, renderable, and velocity components, which define the attributes and behaviors of game entities.
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src/entities/: Within this subdirectory, you'll find the definitions for game entities vital to the Snake Game, such as food and snake entities, which play crucial roles in the game's mechanics.
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src/systems/: This subdirectory contains the systems responsible for managing different aspects of game logic, including collision detection, movement mechanics, and rendering functions.
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tests/: This directory contains test files for validating the Snake Game's functionality using
pytest
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tests/components/: Subdirectory specifically dedicated to test files for game components, such as position, renderable, and velocity components.
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tests/entities/: This subdirectory houses test files related to game entities, encompassing tests for food and snake entities.
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tests/systems/: Within this subdirectory, you'll find test files that focus on game systems, which handle various game logic functionalities, including collision handling, movement mechanics, and rendering processes.
GitHub Codespaces provides a complete, configurable dev environment on top of a powerful VM. This means you can code, build, test, debug, and deploy without needing to set up a local environment.
- Fork the Repository: At the top right of this repository, click the "Fork" button. This creates a copy of the repository in your own GitHub account.
- Access Your Fork: Navigate to your own GitHub account and find the forked repository.
- Open in Codespaces: Click the "Code" button and then select "Open with Codespaces". This will create a new Codespace using your forked repository.
- Start Coding: Once the Codespace environment is ready, you can start coding and making changes.
🚨 Important: Always work within your forked repository, especially when using Codespaces. Avoid running the main repository on your local computer. Embrace this new way of coding with Codespaces for a streamlined experience.
In this Codespace, the following are pre-installed for your convenience:
- Python: Version 3.10
- Pygame: The popular game development library for Python.
Once you're in your Codespace:
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Navigate to the game directory:
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Run the
main.py
script to start the game:
While this is a template, contributions to improve the base game are always welcome. For major changes, please open an issue first to discuss what you would like to change.
This project is licensed under the MIT License.