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Player action hooks (HarbourMasters#93)
* Create Player Action and Player Movement event types * Call Boost/Brake events * Change some event types * Make Boost/Brake events cancellable * Use new dynamic hooks * Use separate events for each player action * Add shoot events * Return early on cancel * Add Bomb and Charged Shot Events * Remove movement event hooks, add player param to action hooks * Fix whitespace * Register player action events
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