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Handle swap errors
Windows (Direct3D 11) #2140: Commit 8a634c6 pushed by RobDangerous
March 3, 2025 21:38 52s v3
v3
March 3, 2025 21:38 52s
Make D3D11 work
Windows (Direct3D 11) #2139: Commit fbd86cc pushed by RobDangerous
March 3, 2025 21:27 1m 32s v3
v3
March 3, 2025 21:27 1m 32s
Add more D3D11 things
Windows (Direct3D 11) #2138: Commit b30b279 pushed by RobDangerous
March 3, 2025 19:17 1m 16s v3
v3
March 3, 2025 19:17 1m 16s
Initialize D3D11
Windows (Direct3D 11) #2137: Commit 72ba61c pushed by RobDangerous
March 3, 2025 18:44 54s v3
v3
March 3, 2025 18:44 54s
Add even more to the WASM GL header
Windows (Direct3D 11) #2136: Commit 973aa32 pushed by RobDangerous
March 2, 2025 22:53 1m 50s v3
v3
March 2, 2025 22:53 1m 50s
Maybe make Linux OpenGL work
Windows (Direct3D 11) #2135: Commit 4d77e33 pushed by RobDangerous
March 2, 2025 22:34 1m 20s v3
v3
March 2, 2025 22:34 1m 20s
Try to make Linux GL work
Windows (Direct3D 11) #2134: Commit 321f643 pushed by RobDangerous
March 2, 2025 22:01 44s v3
v3
March 2, 2025 22:01 44s
Add more things to the WASM GL header
Windows (Direct3D 11) #2133: Commit 9c90bf8 pushed by RobDangerous
March 2, 2025 21:40 1m 25s v3
v3
March 2, 2025 21:40 1m 25s
Fix things for WebGL
Windows (Direct3D 11) #2132: Commit d0a389a pushed by RobDangerous
March 2, 2025 21:35 42s v3
v3
March 2, 2025 21:35 42s
Update Kong
Windows (Direct3D 11) #2131: Commit 5d7b217 pushed by RobDangerous
March 2, 2025 21:11 3m 56s v3
v3
March 2, 2025 21:11 3m 56s
Handle texture flipping automatically
Windows (Direct3D 11) #2130: Commit 00b5678 pushed by RobDangerous
March 2, 2025 21:10 1m 26s v3
v3
March 2, 2025 21:10 1m 26s
Make the flip work
Windows (Direct3D 11) #2129: Commit 0c6b4bc pushed by RobDangerous
March 2, 2025 19:50 1m 22s v3
v3
March 2, 2025 19:50 1m 22s
Clean up the kfile
Windows (Direct3D 11) #2128: Commit d883d59 pushed by RobDangerous
March 2, 2025 02:23 1m 10s v3
v3
March 2, 2025 02:23 1m 10s
Failed flip experiment
Windows (Direct3D 11) #2127: Commit 8aaa25f pushed by RobDangerous
March 2, 2025 01:34 1m 29s v3
v3
March 2, 2025 01:34 1m 29s
Update Kong
Windows (Direct3D 11) #2126: Commit 3118e19 pushed by RobDangerous
March 2, 2025 00:04 1m 19s v3
v3
March 2, 2025 00:04 1m 19s
Organize backend libs
Windows (Direct3D 11) #2125: Commit be8e242 pushed by RobDangerous
March 1, 2025 21:44 1m 3s v3
v3
March 1, 2025 21:44 1m 3s
Add more to the wasm gl header
Windows (Direct3D 11) #2124: Commit 676ca78 pushed by RobDangerous
March 1, 2025 19:35 1m 33s v3
v3
March 1, 2025 19:35 1m 33s
Update Kong
Windows (Direct3D 11) #2123: Commit 1be5ab7 pushed by RobDangerous
March 1, 2025 19:32 1m 32s v3
v3
March 1, 2025 19:32 1m 32s
Update Kong
Windows (Direct3D 11) #2122: Commit 3f14e4d pushed by RobDangerous
March 1, 2025 19:26 5m 19s v3
v3
March 1, 2025 19:26 5m 19s
Always disable DirectShow
Windows (Direct3D 11) #2121: Commit 7c3fca6 pushed by RobDangerous
March 1, 2025 19:26 2m 46s v3
v3
March 1, 2025 19:26 2m 46s
Implement enough buffer functionality to take screenshots
Windows (Direct3D 11) #2120: Commit 29597e2 pushed by RobDangerous
March 1, 2025 19:25 47s v3
v3
March 1, 2025 19:25 47s
Add a little more to the wasm gl header
Windows (Direct3D 11) #2119: Commit c7784b6 pushed by RobDangerous
March 1, 2025 18:41 1m 47s v3
v3
March 1, 2025 18:41 1m 47s
Add more functions to the wasm gl header
Windows (Direct3D 11) #2118: Commit a365510 pushed by RobDangerous
March 1, 2025 18:04 1m 29s v3
v3
March 1, 2025 18:04 1m 29s
Fix OpenGL on macOS
Windows (Direct3D 11) #2117: Commit 1bc8b26 pushed by RobDangerous
March 1, 2025 17:50 52s v3
v3
March 1, 2025 17:50 52s
Fix OpenGL ES compilation again
Windows (Direct3D 11) #2116: Commit 68ec4f6 pushed by RobDangerous
March 1, 2025 16:44 1m 19s v3
v3
March 1, 2025 16:44 1m 19s