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Handle swap errors
Windows (Direct3D 12) #2260: Commit 8a634c6 pushed by RobDangerous
March 3, 2025 21:38 56s v3
v3
March 3, 2025 21:38 56s
Make D3D11 work
Windows (Direct3D 12) #2259: Commit fbd86cc pushed by RobDangerous
March 3, 2025 21:27 48s v3
v3
March 3, 2025 21:27 48s
Add more D3D11 things
Windows (Direct3D 12) #2258: Commit b30b279 pushed by RobDangerous
March 3, 2025 19:17 2m 0s v3
v3
March 3, 2025 19:17 2m 0s
Initialize D3D11
Windows (Direct3D 12) #2257: Commit 72ba61c pushed by RobDangerous
March 3, 2025 18:44 2m 0s v3
v3
March 3, 2025 18:44 2m 0s
Add even more to the WASM GL header
Windows (Direct3D 12) #2256: Commit 973aa32 pushed by RobDangerous
March 2, 2025 22:53 55s v3
v3
March 2, 2025 22:53 55s
Maybe make Linux OpenGL work
Windows (Direct3D 12) #2255: Commit 4d77e33 pushed by RobDangerous
March 2, 2025 22:34 42s v3
v3
March 2, 2025 22:34 42s
Try to make Linux GL work
Windows (Direct3D 12) #2254: Commit 321f643 pushed by RobDangerous
March 2, 2025 22:01 1m 16s v3
v3
March 2, 2025 22:01 1m 16s
Add more things to the WASM GL header
Windows (Direct3D 12) #2253: Commit 9c90bf8 pushed by RobDangerous
March 2, 2025 21:40 1m 21s v3
v3
March 2, 2025 21:40 1m 21s
Fix things for WebGL
Windows (Direct3D 12) #2252: Commit d0a389a pushed by RobDangerous
March 2, 2025 21:35 1m 14s v3
v3
March 2, 2025 21:35 1m 14s
Update Kong
Windows (Direct3D 12) #2251: Commit 5d7b217 pushed by RobDangerous
March 2, 2025 21:11 3m 14s v3
v3
March 2, 2025 21:11 3m 14s
Handle texture flipping automatically
Windows (Direct3D 12) #2250: Commit 00b5678 pushed by RobDangerous
March 2, 2025 21:10 1m 25s v3
v3
March 2, 2025 21:10 1m 25s
Make the flip work
Windows (Direct3D 12) #2249: Commit 0c6b4bc pushed by RobDangerous
March 2, 2025 19:50 1m 8s v3
v3
March 2, 2025 19:50 1m 8s
Clean up the kfile
Windows (Direct3D 12) #2248: Commit d883d59 pushed by RobDangerous
March 2, 2025 02:23 1m 42s v3
v3
March 2, 2025 02:23 1m 42s
Failed flip experiment
Windows (Direct3D 12) #2247: Commit 8aaa25f pushed by RobDangerous
March 2, 2025 01:34 46s v3
v3
March 2, 2025 01:34 46s
Update Kong
Windows (Direct3D 12) #2246: Commit 3118e19 pushed by RobDangerous
March 2, 2025 00:04 47s v3
v3
March 2, 2025 00:04 47s
Organize backend libs
Windows (Direct3D 12) #2245: Commit be8e242 pushed by RobDangerous
March 1, 2025 21:44 1m 13s v3
v3
March 1, 2025 21:44 1m 13s
Add more to the wasm gl header
Windows (Direct3D 12) #2244: Commit 676ca78 pushed by RobDangerous
March 1, 2025 19:35 1m 39s v3
v3
March 1, 2025 19:35 1m 39s
Update Kong
Windows (Direct3D 12) #2243: Commit 1be5ab7 pushed by RobDangerous
March 1, 2025 19:32 1m 10s v3
v3
March 1, 2025 19:32 1m 10s
Update Kong
Windows (Direct3D 12) #2242: Commit 3f14e4d pushed by RobDangerous
March 1, 2025 19:26 5m 56s v3
v3
March 1, 2025 19:26 5m 56s
Always disable DirectShow
Windows (Direct3D 12) #2241: Commit 7c3fca6 pushed by RobDangerous
March 1, 2025 19:26 1m 57s v3
v3
March 1, 2025 19:26 1m 57s
Implement enough buffer functionality to take screenshots
Windows (Direct3D 12) #2240: Commit 29597e2 pushed by RobDangerous
March 1, 2025 19:25 2m 40s v3
v3
March 1, 2025 19:25 2m 40s
Add a little more to the wasm gl header
Windows (Direct3D 12) #2239: Commit c7784b6 pushed by RobDangerous
March 1, 2025 18:41 46s v3
v3
March 1, 2025 18:41 46s
Add more functions to the wasm gl header
Windows (Direct3D 12) #2238: Commit a365510 pushed by RobDangerous
March 1, 2025 18:04 1m 10s v3
v3
March 1, 2025 18:04 1m 10s
Fix OpenGL on macOS
Windows (Direct3D 12) #2237: Commit 1bc8b26 pushed by RobDangerous
March 1, 2025 17:50 1m 12s v3
v3
March 1, 2025 17:50 1m 12s
Fix OpenGL ES compilation again
Windows (Direct3D 12) #2236: Commit 68ec4f6 pushed by RobDangerous
March 1, 2025 16:44 1m 13s v3
v3
March 1, 2025 16:44 1m 13s