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Update documentation to eb99497.
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Kode-Robbot committed Feb 3, 2025
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29 changes: 29 additions & 0 deletions api/gamepad_8h.html
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<tr class="memitem:aa86b6233e65f1803dfccdcf5fe8e46c7" id="r_aa86b6233e65f1803dfccdcf5fe8e46c7"><td class="memItemLeft" align="right" valign="top">KINC_FUNC void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="gamepad_8h.html#aa86b6233e65f1803dfccdcf5fe8e46c7">kinc_gamepad_set_button_callback</a> (void(*value)(int, int, float, void *), void *userdata)</td></tr>
<tr class="memdesc:aa86b6233e65f1803dfccdcf5fe8e46c7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets the gamepad-button-callback which is called with data about changing gamepad-buttons. <br /></td></tr>
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<tr class="memitem:ab92aed5a5d772ddd5352dcd0662b281c" id="r_ab92aed5a5d772ddd5352dcd0662b281c"><td class="memItemLeft" align="right" valign="top">KINC_FUNC void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="gamepad_8h.html#ab92aed5a5d772ddd5352dcd0662b281c">kinc_gamepad_set_count</a> (int count)</td></tr>
<tr class="memdesc:ab92aed5a5d772ddd5352dcd0662b281c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets the preferred number of gamepads for the application to work properly. The platform may display a system dialog to ask for more players to join the party. The operation is not guaranteed to succeed. <br /></td></tr>
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<tr class="memitem:afb2fc968628e4ec4c86c4979e5e78ab2" id="r_afb2fc968628e4ec4c86c4979e5e78ab2"><td class="memItemLeft" align="right" valign="top">KINC_FUNC const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="gamepad_8h.html#afb2fc968628e4ec4c86c4979e5e78ab2">kinc_gamepad_vendor</a> (int gamepad)</td></tr>
<tr class="memdesc:afb2fc968628e4ec4c86c4979e5e78ab2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns a vendor-name for a gamepad. <br /></td></tr>
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<h2 class="memtitle"><span class="permalink"><a href="#ab92aed5a5d772ddd5352dcd0662b281c">&#9670;&#160;</a></span>kinc_gamepad_set_count()</h2>

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<td class="memname">KINC_FUNC void kinc_gamepad_set_count </td>
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<td class="paramtype">int&#160;</td>
<td class="paramname"><em>count</em></td><td>)</td>
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<p>Sets the preferred number of gamepads for the application to work properly. The platform may display a system dialog to ask for more players to join the party. The operation is not guaranteed to succeed. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">count</td><td>The desired number of connected gamepads</td></tr>
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