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[GitHub] Remove WARP from macOS
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RobDangerous committed Feb 1, 2025
1 parent c9efd3c commit c876ded
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Showing 2 changed files with 17 additions and 72 deletions.
68 changes: 0 additions & 68 deletions .github/workflows/macos-metal.yml
Original file line number Diff line number Diff line change
Expand Up @@ -17,14 +17,9 @@ jobs:
- uses: actions/checkout@v4


- name: Install WARP 1.0.13
run: nuget install Microsoft.Direct3D.WARP
- name: Get Submodules
run: ./get_dlc

- name: Copy WARP
working-directory: Shader
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile Shader
working-directory: Shader
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -37,9 +32,6 @@ jobs:
with:
name: Shader image
path: Shader/Deployment/test.png
- name: Copy WARP
working-directory: Texture
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile Texture
working-directory: Texture
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -52,9 +44,6 @@ jobs:
with:
name: Texture image
path: Texture/Deployment/test.png
- name: Copy WARP
working-directory: ComputeShader
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile ComputeShader
working-directory: ComputeShader
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -67,9 +56,6 @@ jobs:
with:
name: ComputeShader image
path: ComputeShader/Deployment/test.png
- name: Copy WARP
working-directory: TextureArray
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile TextureArray
working-directory: TextureArray
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -82,9 +68,6 @@ jobs:
with:
name: TextureArray image
path: TextureArray/Deployment/test.png
- name: Copy WARP
working-directory: Raytracing
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile Raytracing
working-directory: Raytracing
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -97,9 +80,6 @@ jobs:
with:
name: Raytracing image
path: Raytracing/Deployment/test.png
- name: Copy WARP
working-directory: Bindless
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile Bindless
working-directory: Bindless
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -112,9 +92,6 @@ jobs:
with:
name: Bindless image
path: Bindless/Deployment/test.png
- name: Copy WARP
working-directory: 00_empty
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 00_empty
working-directory: 00_empty
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -127,9 +104,6 @@ jobs:
with:
name: 00_empty image
path: 00_empty/Deployment/test.png
- name: Copy WARP
working-directory: 01_triangle
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 01_triangle
working-directory: 01_triangle
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -142,9 +116,6 @@ jobs:
with:
name: 01_triangle image
path: 01_triangle/Deployment/test.png
- name: Copy WARP
working-directory: 02_matrix
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 02_matrix
working-directory: 02_matrix
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -157,9 +128,6 @@ jobs:
with:
name: 02_matrix image
path: 02_matrix/Deployment/test.png
- name: Copy WARP
working-directory: 03_colored_cube
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 03_colored_cube
working-directory: 03_colored_cube
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -172,9 +140,6 @@ jobs:
with:
name: 03_colored_cube image
path: 03_colored_cube/Deployment/test.png
- name: Copy WARP
working-directory: 04_textured_cube
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 04_textured_cube
working-directory: 04_textured_cube
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -187,9 +152,6 @@ jobs:
with:
name: 04_textured_cube image
path: 04_textured_cube/Deployment/test.png
- name: Copy WARP
working-directory: 05_camera_controls
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 05_camera_controls
working-directory: 05_camera_controls
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -202,9 +164,6 @@ jobs:
with:
name: 05_camera_controls image
path: 05_camera_controls/Deployment/test.png
- name: Copy WARP
working-directory: 06_render_targets
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 06_render_targets
working-directory: 06_render_targets
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -217,9 +176,6 @@ jobs:
with:
name: 06_render_targets image
path: 06_render_targets/Deployment/test.png
- name: Copy WARP
working-directory: 07_multiple_render_targets
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 07_multiple_render_targets
working-directory: 07_multiple_render_targets
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -232,9 +188,6 @@ jobs:
with:
name: 07_multiple_render_targets image
path: 07_multiple_render_targets/Deployment/test.png
- name: Copy WARP
working-directory: 08_float_render_targets
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 08_float_render_targets
working-directory: 08_float_render_targets
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -247,9 +200,6 @@ jobs:
with:
name: 08_float_render_targets image
path: 08_float_render_targets/Deployment/test.png
- name: Copy WARP
working-directory: 09_depth_render_targets
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 09_depth_render_targets
working-directory: 09_depth_render_targets
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -262,9 +212,6 @@ jobs:
with:
name: 09_depth_render_targets image
path: 09_depth_render_targets/Deployment/test.png
- name: Copy WARP
working-directory: 10_cubemap
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 10_cubemap
working-directory: 10_cubemap
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -277,9 +224,6 @@ jobs:
with:
name: 10_cubemap image
path: 10_cubemap/Deployment/test.png
- name: Copy WARP
working-directory: 11_instanced_rendering
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 11_instanced_rendering
working-directory: 11_instanced_rendering
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -292,9 +236,6 @@ jobs:
with:
name: 11_instanced_rendering image
path: 11_instanced_rendering/Deployment/test.png
- name: Copy WARP
working-directory: 12_set_render_target_depth
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 12_set_render_target_depth
working-directory: 12_set_render_target_depth
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -307,9 +248,6 @@ jobs:
with:
name: 12_set_render_target_depth image
path: 12_set_render_target_depth/Deployment/test.png
- name: Copy WARP
working-directory: 13_generate_mipmaps
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 13_generate_mipmaps
working-directory: 13_generate_mipmaps
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -322,9 +260,6 @@ jobs:
with:
name: 13_generate_mipmaps image
path: 13_generate_mipmaps/Deployment/test.png
- name: Copy WARP
working-directory: 14_set_mipmap
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 14_set_mipmap
working-directory: 14_set_mipmap
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand All @@ -337,9 +272,6 @@ jobs:
with:
name: 14_set_mipmap image
path: 14_set_mipmap/Deployment/test.png
- name: Copy WARP
working-directory: 15_deinterleaved_buffers
run: echo F|xcopy D:\a\KopeKong-Samples\KopeKong-Samples\Microsoft.Direct3D.WARP.1.0.13\build\native\bin\x64\d3d10warp.dll Deployment\d3d10warp.dll
- name: Compile 15_deinterleaved_buffers
working-directory: 15_deinterleaved_buffers
run: ../Kinc/make osx -g metal --option screenshot --debug --run
Expand Down
21 changes: 17 additions & 4 deletions write_workflows.js
Original file line number Diff line number Diff line change
Expand Up @@ -251,9 +251,17 @@ jobs:
- uses: actions/checkout@v4
${java}
${steps}
- name: Install WARP 1.0.13
`;

if (workflow.sys === 'Windows') {
workflowText +=
` - name: Install WARP 1.0.13
run: nuget install Microsoft.Direct3D.WARP
- name: Get Submodules
`;
}

workflowText +=
` - name: Get Submodules
run: ./get_dlc
${postfixSteps}
`;
Expand All @@ -280,11 +288,16 @@ ${postfixSteps}
const sys = workflow.sys === 'macOS' ? 'osx' : (workflow.sys === 'UWP' ? 'windowsapp' : workflow.sys.toLowerCase());
const vs = workflow.vs ? ' -v ' + workflow.vs : '';

workflowText +=
if (workflow.sys === 'Windows') {
workflowText +=
` - name: Copy WARP
working-directory: ${sample}
run: echo F|xcopy D:\\a\\KopeKong-Samples\\KopeKong-Samples\\Microsoft.Direct3D.WARP.1.0.13\\build\\native\\bin\\x64\\d3d10warp.dll Deployment\\d3d10warp.dll
- name: Compile ${sample}
`;
}

workflowText +=
` - name: Compile ${sample}
working-directory: ${sample}
run: ${prefix}../Kinc/make ${sys}${vs}${gfx}${options} --option screenshot --debug --run${postfix}
- name: Check ${sample}
Expand Down

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