Welcome to RaylibGame, This project was developed as part of a university Presentation, and we’re proud to share that it earned maximum grade for its implementation.
RaylibGame is a 2D game built using Raylib and Farseer Physics. The project is based on an Entity-Component-System (ECS) architecture and focuses on demonstrating modular and maintainable software design.
In the game, you spawn as a knight in a level and can attack enemy knights. However, don’t expect too much from this game—it’s more of a tech demo than a finished product. 😊
- Raylib: Lightweight library for rendering and input handling.
- Farseer Physics: Physics engine for 2D games.
- C#: Used for implementing the game and ECS architecture.
- Clone the Repository
$ git clone https://github.com/LashaSD/RaylibGame $ cd <repository-folder>
- Just open new Project and Select the .csproj File inside the cloned Repo Directory
- While inside the Cloned Repo run the following command
$ dotnet run