Releases: MCWertGaming/snek
Zero Bug Edition
All known bugs got squashed and some other fixes found their way into snek:
-added Debug front-end
-prepared menu update
-moved ncurses initialisation and utils to its own file
-moved versioning into cmake
-more cmake optimisations
-moved to C++ headers
-fixed definition and var names
-added more commends inside source
-score now increases 1 instead of 10
-speed up some snimations
-movement speed calculation fix
-no color mode fixes
-removed oppositeDir toggle and movement fix, because its not needed anyway
-other fixes and optimisations
-2% more SNEK's
Bugs away!
This release is just some bug squashing:
- fixed a bug, were the snake couldn't go one tile before the wall on the right
- fixed a bug, were the snake couldn't go on one tile behind the snake's tail
- fixed speed increase and magenta apple spawning on a score of 40
The beginning
Version 1.0.0 features a full snek with all major features included, as well as some extra ones!
Enjoy ^^
First initial release
This version features a first overly working version of SNEK, with the core features fully implemented and working! This is a pre-release, so probably not everything works fine on every system.