Replicated Gameplay Tags that can be used in a stack-like manner.
Similar to what Lyra Starter Game uses.
Useful for storing stats (Kills / Assists / Deaths / Ammo / etc. ) that need to be replicated to other clients.
With the latest version comes a new UI for Gameplay Tag Stacks.
The Lyra Starter Game uses Gameplay Tag Stacks for multiple purposes.
As an example the W_MatchScoreBoard_Elimination
uses them to access the player stats (Eliminations/Deaths/Assists) and to display them.
Each player state contains 3 Gameplay Tag Stacks:
- Tag:
ShooterGame.Score.Elimination
Stack Count: <the amount of eliminations> - Tag:
ShooterGame.Score.Deaths
Stack Count: <the amount of deaths> - Tag:
ShooterGame.Score.Assists
Stack Count: <the amount of assists>