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Easy proof of concept of abusing BattleBlock Theaters steam market api.

//can remove a few lines if you just call the steamdll function directly

mov ebx,[BattleBlockTheater.exe+30E7C4] { [077CF960] }

mov ecx,[ebx+00000D50]

mov eax,[ecx]

mov edx,00000065 //string length

push edx

mov edx,01520036 //string start address

push edx

push 7FFF0001

call dword ptr [eax]

ret

string content example (3 diamonds) => {.."requestid":5,.."fields":["itemid","defindex","quantity"],.."generate":[50000,50000,50000].} Ids start at 50000 for diamonds 50001 for yarn 50002-50321 (C352 - C491) for masks etc.

.. = 0A 09 (new line, tab) . = 0A (new line)

(all named functions are easy to find because of exception strings) Functions to look at are RequestGenerateItems (gets called at level end when the diamonds of the level are added to your steam inventory) Functions to look at are RequestExchangeItems (gets called by the randomizer functions for weapons and masks, beautiful to reverse)

lots of fun. steam plz no ban ty

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