Trying to write a GameBoy emulator from scratch with no prior experience in electronics / emulation in general. One of the dumbest ideas i've had so far.
** The rest of this README is outdated and I don't have time to fix it. Sorry. **
Cmake version 3.15 minimum.
If you are building on linux
or macOs
: GNU readline
All other dependencies should be handled by the CMakeLists
In most cases, the following should be enough: cd build && cmake .. && make install
usage: ./gbmu <rom_file>
This program ships with libyacc. However, it can cause crashes on some architectures, so it also includes a fallback, much more rudimentary debugger. Use the CMake variable WITH_LIBYACC
to choose which one to include
Not really. Maybe sometimes.
Maybe.