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A simple posterize shader for Clickteam Fusion.

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Nomok/Posterize

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Posterize

Purpose

A shader that adds a simple posterize effect.

Compiling:

Requisites:

FXC (apart of the Windows SDK)

Windows:

  1. Insert FXC.exe into the root directory or insert the path for FXC in line 11 of CompileShader.bat
  2. Run CompileShader.bat
  3. You should get a successful compilation message:
fxc.exe "Posterize.hlsl" /nologo /WX /Ges /Qstrip_reflect /Qstrip_debug /Tps_4_0 /Eps_main /Fo"Posterize.fxc"
compilation object save succeeded; see ROOT\Posterize.fxc

fxc.exe "Posterize.hlsl" /nologo /WX /Ges /Qstrip_reflect /Qstrip_debug /Tps_4_0 /Eps_main_pm /Fo"Posterize.premultiplied.fxc"
compilation object save succeeded; see ROOT\Posterize.premultiplied.fxc
.
Shaders compiled ok

TODO

  • Android Support
  • MacOS / IOS Support