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Fix Slider Volume
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Flippax committed Mar 6, 2024
1 parent 0b98367 commit b31522c
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Showing 7 changed files with 49 additions and 2 deletions.
Binary file modified Dimeowtions_WwiseProject/GeneratedSoundBanks/Mac/Init.bnk
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3 changes: 3 additions & 0 deletions Dimeowtions_WwiseProject/GeneratedSoundBanks/Mac/Init.txt
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Expand Up @@ -13,6 +13,9 @@ State ID Name State Group Notes
2607556080 Menu Music_States
2932583730 Synthwave Music_States

Game Parameter ID Name Wwise Object Path Notes
2918011349 MasterVolume \Default Work Unit\MasterVolume

Audio Bus ID Name Wwise Object Path Notes
3803692087 Master Audio Bus \Default Work Unit\Master Audio Bus

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Expand Up @@ -24,10 +24,13 @@
</StreamedFiles>
<MediaFilesNotInAnyBank/>
<SoundBanks>
<SoundBank Id="1355168291" Language="SFX" Hash="2722518523">
<SoundBank Id="1355168291" Language="SFX" Hash="3920507494">
<ObjectPath>Init</ObjectPath>
<ShortName>Init</ShortName>
<Path>Init.bnk</Path>
<GameParameters>
<GameParameter Id="2918011349" Name="MasterVolume" ObjectPath="\Game Parameters\Default Work Unit\MasterVolume"/>
</GameParameters>
</SoundBank>
<SoundBank Id="3161908922" Language="SFX" Hash="2819192956">
<ObjectPath>\SoundBanks\Default Work Unit\Main</ObjectPath>
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Binary file modified Dimeowtions_WwiseProject/GeneratedSoundBanks/Windows/Init.bnk
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3 changes: 3 additions & 0 deletions Dimeowtions_WwiseProject/GeneratedSoundBanks/Windows/Init.txt
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,9 @@ State ID Name State Group Notes
2607556080 Menu Music_States
2932583730 Synthwave Music_States

Game Parameter ID Name Wwise Object Path Notes
2918011349 MasterVolume \Default Work Unit\MasterVolume

Audio Bus ID Name Wwise Object Path Notes
3803692087 Master Audio Bus \Default Work Unit\Master Audio Bus

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Original file line number Diff line number Diff line change
Expand Up @@ -24,10 +24,13 @@
</StreamedFiles>
<MediaFilesNotInAnyBank/>
<SoundBanks>
<SoundBank Id="1355168291" Language="SFX" Hash="2615612493">
<SoundBank Id="1355168291" Language="SFX" Hash="680722564">
<ObjectPath>Init</ObjectPath>
<ShortName>Init</ShortName>
<Path>Init.bnk</Path>
<GameParameters>
<GameParameter Id="2918011349" Name="MasterVolume" ObjectPath="\Game Parameters\Default Work Unit\MasterVolume"/>
</GameParameters>
</SoundBank>
<SoundBank Id="3161908922" Language="SFX" Hash="2819192956">
<ObjectPath>\SoundBanks\Default Work Unit\Main</ObjectPath>
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Expand Up @@ -4,6 +4,41 @@
<WorkUnit Name="Default Work Unit" ID="{9FA5E459-1B02-46DD-8489-E7668FDC6496}" PersistMode="Standalone">
<ChildrenList>
<Bus Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}">
<PropertyList>
<Property Name="Volume" Type="Real64">
<RTPCList>
<RTPC Name="" ID="{705DBF34-B009-43FD-B0B8-BE43B650BDB8}" ShortID="87208324">
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="MasterVolume" ID="{00CFB1DF-F58F-4FC0-9A92-459B498F53B6}" WorkUnitID="{4C0DB5EC-629B-4F31-BD18-9013D475EE2F}"/>
</Reference>
</ReferenceList>
<Curve Name="" ID="{99E5929B-5081-4F38-8D71-FC114738A3C4}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>1</XPos>
<YPos>0</YPos>
<Flags>0</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</RTPC>
</RTPCList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="AudioDevice">
<ObjectRef Name="System" ID="{7378FEDA-562B-4AF1-B8A0-1102A096E677}" WorkUnitID="{F8D06492-72EC-47EC-B1D7-458AC4CC7A78}"/>
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