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Integration with Unity OpenXR and XR Interaction toolkit interaction system.

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@petethor petethor released this 13 Oct 08:34
· 6 commits to main since this release

Integration with the Unity OpenXR and XR Interaction toolkit interaction system.

Works by adding an OmnideckContinousMoveProvider that extends the ContinousMoveProviderBase.

Supports hand controllers and basic interaction via the XR Interaction toolkit system.

Uses a Unity Character Controller that can collide with the surrounding objects.

Remember to import the XRI Starter Asset samples for the Omnideck sample to work.