Play the games!
See the apps!
- Teaching: Dr. Christelle Scharff (mobile), Prof. Carmine Guida (game), Prof. Dhruvil Gandhi (design thinking)
- Speakers: Dean Jonathan Hill, Dr. Lauren Birney, Prof. Julie Gauthier, Dr. Stephen Gosnell
- Organization: Jill Olimpieri
- Mentors: Marty Roger, Nicholas Wong, Elan Fisher, Briana Figueroa, George Lopez, Mark Anthony De Castro, Tiandra Lall, RushikeshNage, Akshay Shirsat, Emma Hilts. David Zalewski, Alejandro Gonzalez, Annet John, Natalie Garcia, Krishika Jain, Ibrahima Ndiaye
The schedule is available here.
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Unity
- Instructions on how to install Unity and get started
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MIT App Inventor
- Access MIT App Inventor directly with your Gmail
- Install an app to read QR codes
- How to test an app is described here
- If you have an Android device:
- Install MIT AI2 Companion on Google Play
- If you do not have an Android device, use the emulator
- Set up the emulator
- Getting started videos
- Show your phone on your screen with Vysor
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Zoom rooms
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Main Room Open Space https://pace.zoom.us/j/91837429293
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Mobile App Dev Open Space https://pace.zoom.us/j/93334384122
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Game Dev Open Space https://pace.zoom.us/j/97424937695
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Final Presentation Open Space TBD
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The password was sent to you by email and Slack
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- Dr. J. Stephen Gosnell, Baruch College and Graduate Center, City University of New York. Oysters and Apps: Using Technology to Inform and Manage
- What is BOP?
- Learning resources
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The games/apps will be shown from one computer.
- Title of your app/game
- Team members
- Inspiration for the app/game
- Users
- Technologies
- Demo the features of the app/game
- Experience in the hackathon
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To post on Slack:
- 2-3 sentences describing the app/game
- 2-3 screenshots
- A video (optional)
- Game: link
- App: apk file
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All projects will be posted on the Pace University web site.