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- Redid logo - Decrustified some chunkdata stuff - Added view distance resizing - Added a lazy meshing option - Optimized chunk requests - Added natural lighting - Made the random number algorithm slightly more random - Changed lighting from 12-bit RGB (R4G4B4) to 15-bit RGB (R5G5B5) - Changed bedrock texture - Increased world height to 512 - Added cave culling - Improve config loading
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,107 @@ | ||
[Renderer] | ||
compositing = true | ||
resolution = 1024x768 | ||
fullScreenRes = | ||
vSync = true | ||
fullScreen = false | ||
FOV = 85 | ||
nearPlane = 0.05 | ||
farPlane = 2500 | ||
lazyMesher = false | ||
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[Game] | ||
viewDist = 8 | ||
loopDelay = 1000 | ||
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[Player] | ||
name = Player | ||
skin = | ||
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[Input] | ||
xSen = 1 | ||
ySen = 1 | ||
rawMouse = true | ||
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[GLFW Keybinds] | ||
move.forward = k,b,87;\0,\0,0 | ||
move.backward = k,b,83;\0,\0,0 | ||
move.left = k,b,65;\0,\0,0 | ||
move.right = k,b,68;\0,\0,0 | ||
move.lookUp = m,m,1;\0,\0,0 | ||
move.lookDown = \0,\0,0;\0,\0,0 | ||
move.lookLeft = \0,\0,0;\0,\0,0 | ||
move.lookRight = m,m,0;\0,\0,0 | ||
multi.place = m,b,0;\0,\0,0 | ||
multi.destroy = m,b,1;\0,\0,0 | ||
multi.pick = m,b,2;\0,\0,0 | ||
multi.zoom = k,b,90;\0,\0,0 | ||
multi.jump = k,b,32;\0,\0,0 | ||
multi.crouch = k,b,340;k,b,344 | ||
multi.run = k,b,341;k,b,345 | ||
multi.playerlist = k,b,258;\0,\0,0 | ||
multi.debug = k,b,293;\0,\0,0 | ||
single.escape = k,b,256;\0,\0,0 | ||
single.inventory = k,b,73;\0,\0,0 | ||
single.invSlot0 = k,b,49;\0,\0,0 | ||
single.invSlot1 = k,b,50;\0,\0,0 | ||
single.invSlot2 = k,b,51;\0,\0,0 | ||
single.invSlot3 = k,b,52;\0,\0,0 | ||
single.invSlot4 = k,b,53;\0,\0,0 | ||
single.invSlot5 = k,b,54;\0,\0,0 | ||
single.invSlot6 = k,b,55;\0,\0,0 | ||
single.invSlot7 = k,b,56;\0,\0,0 | ||
single.invSlot8 = k,b,57;\0,\0,0 | ||
single.invSlot9 = k,b,48;\0,\0,0 | ||
single.invNext = k,b,93;m,w,1 | ||
single.invPrev = k,b,91;m,w,-1 | ||
single.invShiftUp = k,b,61;\0,\0,0 | ||
single.invShiftDown = k,b,45;\0,\0,0 | ||
single.rotBlockX = k,b,82;\0,\0,0 | ||
single.rotBlockY = k,b,70;\0,\0,0 | ||
single.rotBlockZ = k,b,67;\0,\0,0 | ||
single.chat = k,b,84;\0,\0,0 | ||
single.command = k,b,47;\0,\0,0 | ||
single.fullscreen = k,b,300;\0,\0,0 | ||
single.debug = k,b,292;\0,\0,0 | ||
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[SDL2 Keybinds] | ||
move.forward = k,b,26;\0,\0,0 | ||
move.backward = k,b,22;\0,\0,0 | ||
move.left = k,b,4;\0,\0,0 | ||
move.right = k,b,7;\0,\0,0 | ||
move.lookUp = m,m,1;\0,\0,0 | ||
move.lookDown = \0,\0,0;\0,\0,0 | ||
move.lookLeft = \0,\0,0;\0,\0,0 | ||
move.lookRight = m,m,0;\0,\0,0 | ||
multi.place = m,b,1;\0,\0,0 | ||
multi.destroy = m,b,4;\0,\0,0 | ||
multi.pick = m,b,2;\0,\0,0 | ||
multi.zoom = k,b,29;\0,\0,0 | ||
multi.jump = k,b,44;\0,\0,0 | ||
multi.crouch = k,b,225;k,b,229 | ||
multi.run = k,b,224;k,b,228 | ||
multi.playerlist = k,b,43;\0,\0,0 | ||
multi.debug = k,b,61;\0,\0,0 | ||
single.escape = k,b,41;\0,\0,0 | ||
single.inventory = k,b,12;\0,\0,0 | ||
single.invSlot0 = k,b,30;\0,\0,0 | ||
single.invSlot1 = k,b,31;\0,\0,0 | ||
single.invSlot2 = k,b,32;\0,\0,0 | ||
single.invSlot3 = k,b,33;\0,\0,0 | ||
single.invSlot4 = k,b,34;\0,\0,0 | ||
single.invSlot5 = k,b,35;\0,\0,0 | ||
single.invSlot6 = k,b,36;\0,\0,0 | ||
single.invSlot7 = k,b,37;\0,\0,0 | ||
single.invSlot8 = k,b,38;\0,\0,0 | ||
single.invSlot9 = k,b,39;\0,\0,0 | ||
single.invNext = k,b,48;m,w,1 | ||
single.invPrev = k,b,47;m,w,-1 | ||
single.invShiftUp = k,b,46;\0,\0,0 | ||
single.invShiftDown = k,b,45;\0,\0,0 | ||
single.rotBlockX = k,b,21;\0,\0,0 | ||
single.rotBlockY = k,b,9;\0,\0,0 | ||
single.rotBlockZ = k,b,6;\0,\0,0 | ||
single.chat = k,b,23;\0,\0,0 | ||
single.command = k,b,56;\0,\0,0 | ||
single.fullscreen = k,b,68;\0,\0,0 | ||
single.debug = k,b,60;\0,\0,0 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
name=Light | ||
id=on | ||
texa=.0 | ||
light_r=8 | ||
light_g=8 | ||
light_b=7 | ||
light_r=0.75 | ||
light_g=0.75 | ||
light_b=0.67 |
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,5 @@ | ||
name=Photonium Ore | ||
id=photonium | ||
texa=.0 | ||
light_r=1 | ||
light_g=2 | ||
light_r=0.1 | ||
light_g=0.1 |
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
name=Powerite Ore | ||
id=powerite | ||
texa=.0 | ||
light_g=4 | ||
light_g=0.2 |
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Original file line number | Diff line number | Diff line change |
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@@ -8,6 +8,6 @@ tex4=$.0 | |
tex5=.0 | ||
animation5=5 | ||
animationdiv=15 | ||
light_r=5 | ||
light_g=4 | ||
light_b=2 | ||
light_r=0.5 | ||
light_g=0.33 | ||
light_b=0.25 |
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