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[4.3] Cherry-picks for the 4.3 (4.3.1) branch - 1st editor bugs batch #946
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Spartan322
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[4.3] Cherry-picks for the 4.3 (4.3.1) branch - 1st editor bugs batch #946
Spartan322
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Redot-Engine:4.3
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Jan 23, 2025
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(cherry picked from commit ab30c68)
(cherry picked from commit 891173b)
Previously the tooltip popup was added as a child of the `p_target`'s viewport (usually the root window), which caused the root window to recalculate the window size, that could cause jitter issues on i3wm if the actual width of the root window was less than `1024`. (cherry picked from commit bc30bb4)
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Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru> (cherry picked from commit 4e19ab8)
…ed in SceenTree (cherry picked from commit f03e081)
(cherry picked from commit af92685)
(cherry picked from commit 92b3e5f)
…tion input names (cherry picked from commit f169616)
- Adds `is_valid_unicode_identifier()` - Adds `is_valid_ascii_identifier()` - Deprecates `is_valid_identifier()` - Renames `validate_identifier()` to `validate_ascii_identifier()` (cherry picked from commit 8bf4ecc)
(cherry picked from commit a751c05)
…han flagging error (cherry picked from commit 633df0b)
(cherry picked from commit 422aee7)
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com> Co-authored-by: Tomek <kobewi4e@gmail.com> (cherry picked from commit edde380)
(cherry picked from commit 3a9f470)
(cherry picked from commit 77c444b)
(cherry picked from commit 893ce62)
(cherry picked from commit 4e08e57)
(cherry picked from commit 49f918e)
And also some smaller enhancements. (cherry picked from commit baffa73)
(cherry picked from commit c4bb252)
Fixes #79289 (cherry picked from commit f57fea0)
(cherry picked from commit 47703c7)
(cherry picked from commit 430e565)
loading (cherry picked from commit 224bafc)
Changes the behaviour of the scene hot-reload system so that if the scene which needs to be reimported is owned by another instance, reload that instance instead. (cherry picked from commit 86ce15f)
(cherry picked from commit 7261321)
…opriate class icon for object in it. Handle do&undo for selection when reparenting (cherry picked from commit 96e59b9)
Fixes #76851. (cherry picked from commit 5601e4c)
In order to test if the button press is within the scene tree, the Tree's coordinates should be used, not the SceneTreeEditor's. (cherry picked from commit b05aab4)
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tindrew
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Jan 23, 2025
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Editor Bug PRs:
AnimationTree
parameter list when updatingAnimationNodeTransition
input names godotengine/godot#97224handle_modes
is given default values rather than flagging error if undefined godotengine/godot#97380CheckButton
mirrored icon in editor theme godotengine/godot#97929ControlEditorPopupButton
arrow position in RTL language godotengine/godot#97996ColorPicker
's remote synchronization when typing values godotengine/godot#98567Extra PRs:
EditorHelpBitTooltip
as a child ofp_target
to avoid jitter godotengine/godot#98160String.is_valid_unicode_identifier()
godotengine/godot#95984