Hi there, nice to meet you, here are some building blocks for unreal engine games. Hope it would be useful to you.
The code only work with latest 5.x branch, design or implementation may change dramatically at any time, no testing or packaging be done. I might be the only active user who's using it and maintaining it ATM.
I start to actually work with unreal from 5/15/2022, and hoping to become more experienced with Unreal and C++.
I remember when I started my unreal source code journey as an intern, I made a real mess on PerforceSourceControlModule
(and the engine).
Tell you a horrible story :
In order to do something I can't recall now, I tried to move all the code of ContentBrowser
module from Private
folder to Public
🤣
That's the reason why I'm focusing on gameplay
now (🤪)
Any advice for things in this organization is welcomed, and hopefully there would be many issues and pull requests come in😊.
Thanks for your time!