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Add v2.2.0 release notes
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xzippyzachx committed Jan 28, 2024
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2 changes: 2 additions & 0 deletions Docs/manual/toc.yml
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href: updates/release-notes/v2.1.1.md
- name: v2.1.2
href: updates/release-notes/v2.1.2.md
- name: v2.2.0
href: updates/release-notes/v2.2.0.md
- name: Upgrade Guides
items:
- name: Updating to v2
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25 changes: 25 additions & 0 deletions Docs/manual/updates/release-notes/v2.2.0.md
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---
_description: Release notes for Riptide v2.2.0.
---

# v2.2.0 Release Notes

Install this version with Unity's Package Manager using the following URL ([step-by-step instructions](~/manual/overview/installation.md#option-1-unity-package-manager)):
```plaintext
https://github.com/RiptideNetworking/Riptide.git?path=/Packages/Core#2.2.0
```

It can also be installed a number of [other ways](~/manual/overview/installation.md#net-projects) for use outside of Unity, including as a [NuGet package](https://www.nuget.org/packages/RiptideNetworking.Riptide).

For a full list of source code changes, check out the [version comparison](https://github.com/RiptideNetworking/Riptide/compare/v2.1.2...v2.2.0) on GitHub.

## Additions

- Added overloads to all Get methods that auto read array lengths ([#127](https://github.com/RiptideNetworking/Riptide/issues/127)).
- Added overload to <code><xref:Riptide.Message.AddBytes*></code> with optinal startIndex & amount parameters ([#128](https://github.com/RiptideNetworking/Riptide/issues/128)).

## Fixes

- Fixed <code><xref:Riptide.Message.AddShorts*></code> & <code><xref:Riptide.Message.AddUShorts*></code> not writing bits correctly ([#124](https://github.com/RiptideNetworking/Riptide/issues/124)).
- Fixed redundant sequence IDs being included in reliable acks ([PR #130](https://github.com/RiptideNetworking/Riptide/pull/130)).
- Fixed message retaining residual data when further data was added to a message after being received.

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