v1.3.0 published: Adafruit_GFX::setRotation() support
Bug Fix
- Previously a sketch could call
Adafruit_GFX::setRotation()
, but there would be no effect: this library's frame buffer code neglected to account for rotation. (#21)
New Example
- Example named
GFX_RotatedText
has been added to illustrate how to use the now-workingsetRotation()
to print text in one of four orientations, in one of three sizes.