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Update README.md
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i m trying to do better job with it
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SCARaw authored Apr 5, 2024
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# Android OpenMW

FAQ & Info

Version 47.0 EN
This is barely functional 0.47 with fixed mess after Docent and a lot of hopium and not much coding knowledge

# feedback and help
feel free to submit any fixes or issues you can find, just keep in mind i mostly wanna have fun playing, developing is more as side hobby
i also don't feel very competent with android systems therefor all help is appreciated
This is barely functional 0.47 with fixed mess after Docent and a lot of hopium and not much coding knowledge

Version fix rendering of flora and map to provide stable framerate and consistent experience in the game

Build does not leave oddities or artifacts from Graphic Herbalism integration

# Feedback and help
feel free to submit any fixes or issues you can find, just keep in mind i mostly wanna have fun playing, developing is more as side hobby
i also don't feel very competent with android systems therefor all help is appreciated

# Guide to run Morrowind on Android
https://www.nexusmods.com/morrowind/articles/408

if you need it




# making your own build
# Making your own build

There are two steps for building OpenMW for Android. The first step is building C/C++ libraries. The second step is building the Java launcher.
Prerequisites
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