This is a project on emulating a 32Bit Risc-V Processor in C which is following official RV32I ISA (Instruction Set Architecture)
- Instruction Set :
This is a 32 Bit Risc-V Architecture so each Instruction is of 32 Bits and
it can execute the following instruction types
R-Type - ADD SUB SLL SLT SLTU XOR SRL SRA OR AND
I-Type - ADDI SLLI SLTI SLTIU XORI SRLI SRAI ORI ANDI
B-Type - BEQ BNE BLTU BGTU
J-Type - JAL
L-Type - LW
S-Type - SW
- Implementation :
This processor is simply emulating a RISC-V processor in C
All the Arthemetic Shift and Logic Operations are done in the R-Type Instruction set So designing ALU for R-Type and using this for Other Type Instructions
funct7[5] | funct3 | Operation | Implementation |
---|---|---|---|
0 | 000 | ADD | Output = Input1 + Input2 |
1 | 000 | SUB | Output = Input1 - Input2 |
0 | 001 | SLL | Output = Input1 << Input2 |
0 | 010 | SLT | Output = bool(Input1 < Input2) |
0 | 011 | SLTU | Output = bool(sign(Input1) < sign(Input2)) |
0 | 100 | XOR | Output = Input1 ^ Input2 |
0 | 101 | SRL | Output = Input1 >> Input2 |
0 | 101 | SRA | Output = Input1 >>> Input2 |
1 | 110 | OR | Output = Input1 I Input2 |
0 | 111 | AND | Output = Input1 & Input2 |
Instruction is 32 Bit Long it has the following sections :
Opcode : Instruction[6:0]
rd : Instruction[11:7]
funct3 : Instruction[14:12]
rs1 : Instruction[19:15]
rs2 : Instruction[24:20]
funct7 : Instruction[31:25]
Instruction[31:25] | Instruction[24:20] | Instruction[19:15] | Instruction[14:12] | Instruction[11:7] | Instruction[6:0] | Type |
---|---|---|---|---|---|---|
funct7 | rs2 | rs1 | funct3 | rd | Opcode | R-Type |
imm[11:5] | imm[4:0] | rs1 | funct3 | rd | Opcode | I-Type |
imm[11:5] | rs2 | rs1 | funct3 | imm[4:0] | Opcode | S-Type |
imm[12] imm[10:5] | rs2 | rs1 | funct3 | imm[4:1] imm[11] | Opcode | B-Type |
imm[11:5] | imm[4:0] | rs1 | funct3 | rd | Opcode | L-Type |
imm[20] imm[10:5] | imm[4:1] imm[11] | imm[19:15] | imm[14:12] | rd | Opcode | J-Type |
Opcode is the value which tells what type of Instruction that is getting executed
R - Type : 0110011
I - Type : 0010011
B - Type : 1100011
J - Type : 1101111
L - Type : 0000011
S - Type : 0100011
R Type Instructions get executed as per the ALU
I Type follows the same as ALU but I Type Doesnt have SUB Operation
B Type Instruction uses SUB operation to compare values
S and L Operation uses ADD operation to calculate the Memory Address
J type uses ADD operation to calculate Address of Register File
Control Signal = {funct7,funct3}
ADD :
RegFile[rd] = RegFile[rs2]+RegFile[rs1];
SUB :
RegFile[rd] = RegFile[rs1]-RegFile[rs2];
SLL :
RegFile[rd] = RegFile[rs1] << (RegFile[rs2] & 0x1F);
SLT :
RegFile[rd] = ( (signed long)RegFile[rs1] < (signed long)RegFile[rs2] ) ? 1 : 0;
SLTU :
RegFile[rd] = (RegFile[rs1]<RegFile[rs2]) ? 1 : 0;
XOR :
RegFile[rd] = RegFile[rs1] ^ RegFile[rs2];
SRL :
RegFile[rd] = RegFile[rs1] >> (RegFile[rs2] & 0x1F);
SRA :
RegFile[rd]=RegFile[rs1];
shamt=(RegFile[rs2] & 0x1F);
Temp=RegFile[rs1]&0x80000000;
while (shamt>0)
{ RegFile[rd]=(RegFile[rd]>>1)|Temp;
shamt--; // This is for sign shifting
}
OR :
RegFile[rd] = RegFile[rs1] | RegFile[rs2];
AND :
RegFile[rd] = RegFile[rs1] & RegFile[rs2];
ADDI :
RegFile[rd] = Immediate_Value+RegFile[rs1];
SLLI :
RegFile[rd] = RegFile[rs1] << (Immediate_Value & 0x1F);
SLTI :
RegFile[rd] = ( (signed long)RegFile[rs1] < (signed long)Immediate_Value ) ? 1 : 0;
SLTIU :
RegFile[rd] = (RegFile[rs1]<Immediate_Value) ? 1 : 0;
XORI :
RegFile[rd] = RegFile[rs1] ^ Immediate_Value;
SRLI :
RegFile[rd] = RegFile[rs1] >> (Immediate_Value & 0x1F);
SRAI :
RegFile[rd]=RegFile[rs1];
shamt=(Immediate_Value & 0x1F);
Temp=RegFile[rs1]&0x80000000;
while (shamt>0)
{ RegFile[rd]=(RegFile[rd]>>1)|Temp;
shamt--; // This is for sign shifting
}
ORI :
RegFile[rd] = RegFile[rs1] | Immediate_value;
ANDI :
RegFile[rd] = RegFile[rs1] & Immediate_Value;
funct3 | 000 | 001 | 110 | 111 |
---|---|---|---|---|
Branch | BEQ | BNE | BLTU | BGTU |
BEQ :
if(RegFile[rs1] == RegFile[rs2])
{
PC = Immediate_Value + PC ;
}
BNE :
if(RegFile[rs1] != RegFile[rs2])
{
PC = Immediate_Value + PC ;
}
BLTU :
if(RegFile[rs1] < RegFile[rs2])
{
PC = Immediate_Value + PC ;
}
BGTU :
if(RegFile[rs1] >= RegFile[rs2])
{
PC = Immediate_Value + PC ;
}
SW :
Data_Memory[(Immediate_Value + RegFile[rs1])] = RegFile[rs2] ;
JAL :
RegFile[rd] = PC + 0x4;
PC = Immediate_Value + PC ;
LW :
RegFile[rd] = Data_Memory[Immediate_Value + RegFile[rs1]] ;
Register File :
These are the registers that are present inside the cpu and some are used for specific operations and
some of them are temporary registers which are used for data storage
RV32 has 32 Registers each 32 Bit Wide
As there are 32 Regiters 2^5 so 5 Bits Address is required
Instruction Memory :
This is the memory that user writes in it each cell of this memory is 8 Bit Wide and
it contains the Instructions in order of which it gets executed
As Program Counter holds the Address of Instruction Memory and is 32 Bit wide so maximum size of Instruction Memory can be 2^32...
And Output Instruction is 32 Bit Wide Considering it LITTLE ENDIAN CPU
Output is :
{Ins_Mem[PC+3],Ins_Mem[PC+2],Ins_Mem[Pc+1],Ins_Mem[PC]}
Data Memory :
This can be considered as RAM it stores the data
data can be read or written from Data Memory
ALU Result Acts as its address which is 32 Bit so maximum size of Data Memory is 2^32
Program Counter is the register which has the address of the instruction that is being executed
Its value increments once its instruction gets executed
The PC Value should change depending on JUMP and Branch Type Instructions