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[Game Engine] Graphic Engine COMPLETE #46

[Game Engine] Graphic Engine COMPLETE

[Game Engine] Graphic Engine COMPLETE #46

Workflow file for this run

name: test-events
on:
pull_request:
push:
jobs:
test-events-client-to-server:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- run: |
sudo apt-get update
mkdir build
cd build && cmake -DTESTS=ON .. && make
cd ..
git clone https://github.com/eldipa/tiburoncin.git
cd tiburoncin
make
sudo cp tiburoncin /usr/bin/
cd ..
sudo apt-get install -y valgrind
./tests/events/client_to_server/run_tests.sh build/ tests/events/client_to_server/cases/ single-client no-valgrind 60 10
./tests/events/client_to_server/compare_outputs.sh tests/events/client_to_server/cases/ tests/events/client_to_server/expected/
rm -r build
test-events-server-to-client:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- run: |
sudo apt-get update
mkdir build
cd build && cmake -DTESTS=ON .. && make
cd ..
git clone https://github.com/eldipa/tiburoncin.git
cd tiburoncin
make
sudo cp tiburoncin /usr/bin/
cd ..
sudo apt-get install -y valgrind
./tests/events/server_to_client/run_tests.sh tests_bin/ tests/events/server_to_client/cases/ single-client no-valgrind 60 10
./tests/events/server_to_client/compare_outputs.sh tests/events/server_to_client/cases/ tests/events/server_to_client/expected/
rm -r build